4DMC 0.3.0 для Minecraft 1.21.10 (Fabric)
Это не последняя версия. Последняя для 1.21.10 · Fabric — 0.3.4+1.21.10Открыть 0.3.4+1.21.10 →
Файлы · 1
Что изменилось
Features
- MC version up: 1.21.10
- 4D pale button placement and models
Copper chest 4D placement and models
- Golems can interact with these! ubt currently only in their own slice
Sound now propagates across up to three slices
- Sounds that are Ana to the player are higher pitched, whereas ones Kata to the player are lower pitched
Leashed entities when pulled will step with the player
- This includes boats since boats can be leashed!!!
Changed the 4D placement/crosshair rules:
- PlaceW + Ana now shifts the player's crosshair ana
- PlaceW + Ana + Place (right click) now places a block directly adjacent to the player
- PlaceW + Shift + Ana, like before, places a block where the player is looking but it is facing Ana
Players can now enter the nether
- This only works on slices that are a multiple of 8 (-8,0,+8,+16 etc.)
- Stepping in the nether is equivalent to eight steps in the overworld
Unfeatures
Removed the F3 screen W info
- There are plans to re-add this
Removed the gamerules for wFluidFlow and quadChests
- These will probably be converted to features instead of gamerules, as it will cause less lag and be more reliable
- Removed Modmenu as a dependency (it has not been updated)
Bug fixes
Moving piston blocks are now created across slices
- this fixes issues with clients phasing through slime blocks instead of getting pushed by them
- W facing observers are now activated when moved
- Fixed the en_us.json lang file not actually being used
Players and other entities can no longer step into occupied spaces
- This seems bad (how do I break adjacent blocks?) but there is now a new placement feature
- Players and other entities can no longer step into unloaded chunks