Android Optimizer 1.0.2 для Minecraft 1.21.1 (NeoForge)
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Что изменилось
[1.0.2] - 2024-05-25
Fixed (Resolution of Blocking I/O Thread Freezes and Diagnostics)
FreezeDebugger: The diagnostic for freezes longer than 200ms in multiplayer was incorrectly reporting "I/O DISK". It now displays "[NETWORK] Server packets (Create/Network) processed on the render thread" when the player is connected to a remote server. Writing the
.txtreport upon disconnection (or in-game) is now asynchronous (runAsync()), preventing the main thread from blocking.CreateCacheCleanupHandler: The
SuperByteBufferCacheandSchematicHandlercache cleanup was running on the main render thread every minute, causing an I/O freeze of ~250ms. Cleanup operations are now offloaded to aCompletableFuture.runAsync().- ServerModeDetector: Multiplayer mode was being detected too late (after the world had loaded), causing a huge lag spike when the first chunks appeared. The mode is now detected via the
ClientPlayerNetworkEvent.LoggingInevent with a pre-rendering, preventative garbage collection.