CodArmor 0.0.4 для Minecraft 1.20.1 (Forge)
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📑 CodArmorMod - Changelog v0.0.4 🚀 Added: Tactical Armor System: Fully functional body armor system utilizing replaceable armor plates (3 slots, 10 HP each). Perk Arsenal: Introduced 7 unique tactical perks: Tempered: Enhanced plate efficiency and slot modification. Sprinter: Movement speed bonus and health regeneration while sprinting. Medic: Passive armor regeneration when out of combat. Climber: Reduced fall damage and improved health recovery. Ghost: Protection from UAV detection. Scout: Briefly highlights enemies upon dealing damage. Specialist Mode: Ultimate perk that grants the benefits of all other perks simultaneously. UAV Scanner: High-tech equipment that scans the area to reveal enemy silhouettes through walls. 3D Assets: Unique 3D models for all perks, items, and the wearable body armor (Blockbench integrated). Immersive Audio: Custom sound effects for armor plate insertion and armor-breaking events. Creative Integration: Dedicated creative inventory tab for easy access to all mod items. 🛠️ Changed: UAV Visual Overhaul: Redesigned the highlighting system into a "True Red Silhouette." It now exclusively outlines the entity's body, ignoring held items, names, and shadows for a cleaner look. Tactical HUD: Replaced diamond damage indicators with modern, Call of Duty-style arcs around the crosshair. Combat Balance: Increased damage indicator duration to 4 seconds for better situational awareness. Inventory Stacking: Increased stack sizes for Armor Plates (16) and Stims (2). 🐛 Fixed: Multiplayer Synchronization: Resolved issues where player data and HUD elements would incorrectly sync with the host. Each player now sees their own personal data. UAV X-Ray Consistency: Fixed a bug where silhouettes were not visible through walls on certain hardware configurations. Invisibility Detection: UAV now correctly highlights entities under the effect of Invisibility potions. Rendering Fixes: Corrected the "Model Flipping" bug where highlighted silhouettes appeared inverted or detached. Multi-Attack Support: Fixed indicators to support multiple simultaneous damage sources from different directions. Stability: Patched a critical NullPointerException (crash) that occurred during UAV activation. 🖥️ Technical: Updated mod version to 0.0.4. Optimized client-side buffer rendering for improved performance. Validated and corrected texture paths for all JSON models to match the codmod namespace. Note for Moderators: This version focuses on multiplayer stability and refining the custom rendering systems for tactical gameplay mechanics.