Hostility Inverted 1.0.1 для Minecraft 1.21.9 (Paper)
Файлы · 1
Что изменилось
Hostility Inverted v1.0.1 Changelog
Added full light inversion system:
- Day/bright skylight applies Blindness.
- Night/true darkness applies Night Vision.
- Smoothed transitions + anti-flicker.
Added sunlight burning for players (undead-style), with instant stop under cover.
Added helmet protection for sunlight burn using only Diamond and Netherite helmets (with durability loss).
Added inverted bed sleep: sleep only during day, then wake into night after sleep animation.
Added daytime passive spawn boost (hostile-like daytime pressure from inverted passives).
Improved inverted passive mob combat:
- Dynamic damage scaling per mob stats/type.
- Fairer villager chase speed tuning.
Changed boss exceptions: Warden, Wither, and Ender Dragon keep vanilla hostility.
Added provocation rule: hitting an inverted hostile mob makes that mob return to vanilla hostile behavior.
Fixed hostile-passive inversion edge cases (creeper/skeleton/spider behavior attempts, targeting leaks, warden darkness side effects).
- Fixed villager fear compatibility so vanilla iron golem spawning/iron farms keep working.