inputbooster 3.0.1 для Minecraft 1.21.11 (Fabric)
Это не последняя версия. Последняя для 1.21.11 · Fabric — 3.0.2-rl1Открыть 3.0.2-rl1 →
Файлы · 2
Основной · 84,6 КБ
SHA-1
32b6cf0a209ddd8e31546f32276491d2d47b69feSHA-512fefc234c6fb9ad73fe928b5563e2e5bebf21e1b744f44268007267996f5395bc8dff1463f6b9225b91a1ba683ff720aa47364d5aa23446c155f8db2606692150Что изменилось
Changelog
3.0.1 - Minecraft 1.21.11
This update focuses on making InputBooster feel more complete for everyday players while keeping the mod stable during combat and low-FPS gameplay.
Added
- Module system for combat, movement, debug, profiles, anti-idle, and replay features.
- Per-server profile backend so settings can switch automatically for different servers.
Input replay tools:
Rstarts or stops replay recording.Kplays the recorded replay.
Advanced CPS limiter modes:
FIXEDHUMANIZEDCOOLDOWNWEAPON_AWARE
- Safe mode that disables active modules after repeated internal errors.
- Keybind conflict detection with event-log reporting.
- Event log backend for recent InputBooster activity.
- Config tools for presets, import, and export.
- Overlay lines for modules, replay status, safe mode, and latest debug event.
Changed
- Updated mod version to
3.0.1. - Profile saves now include the new CPS mode, replay, safe mode, event log, keybind warning, and per-server profile settings.
- CPS limiter now uses the selected CPS mode instead of only a fixed cap.
Fixed
- Prevented queued mod attacks from firing while InputBooster is inactive or not initialized.
- Prevented stale queued inputs from firing later after the mod is toggled back on.
- Reduced the chance of one physical click causing both a mod entity attack and a vanilla entity attack.
Build
- New jar:
build/libs/inputbooster-3.0.1.jar