Magnetization 1.3.1 для Minecraft 1.21.1 (NeoForge)
Это не последняя версия. Последняя для 1.21.1 · NeoForge — 1.4.6Открыть 1.4.6 →
Файлы · 1
Что изменилось
Fixed
Fixed large pregenerated worlds freezing or triggering the server watchdog when optional magnetic integrations were enabled.
- External magnetic emitters now use chunk-local spatial indexing.
- Unloaded chunks are removed from the index immediately.
- Field evaluation no longer loads missing chunks.
- Disabled integrations are not indexed.
- Only emitters near active targets are processed, with a bounded per-tick budget.
This resolves the large-world performance problem reported in GitHub issue #7.
Added
Added the permission-free
/magnetization manualcommand for replacing a lost Patchouli Field Manual.- If the player's inventory is full, the replacement is safely dropped at their feet.
- Clear errors are shown when Patchouli is missing or its integration is disabled.
Added independent configuration switches for the Field Manual recipes:
- Book + Raw Magnetite — enabled by default.
- Book + Lodestone — enabled by default.
- Book + Iron Ingot — disabled by default to avoid conflicts with other guide-book recipes.
Added
compat.externalFieldApplicationBudget, defaulting to 256, for controlling the maximum number of optional-mod magnetic emitters applied per level tick.Compatibility and upgrades
- Existing Magnetization 1.3.0 worlds and configurations remain supported.
- Missing new configuration values automatically use their defaults.
- Minecraft and required dependency versions are unchanged from 1.3.0.
Зависимости этой версии
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