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NilKit API 2.1.0 для Minecraft 1.7.10 (NilLoader)

Релиз5 августа 2026Minecraft 1.3.1–1.7.10NilLoader9 скачиваний на Modrinth
Это не последняя версия. Последняя для 1.7.10 · NilLoader — 4.1.0Открыть 4.1.0 →

Файлы · 1

NilLoaderSDK-2.1.0.jarОсновной290 КБСкачать
Основной · 290 КБ
SHA-11284df340f215c074d2d10c40691564343b432d0SHA-512fb91084fd8b30cec527f70097bcdbac847cdd5b0a57db92fce6387b0f95e66b82d010b1cabd241cb0024e42a6083ed014fd25755a6e38b3788347cd1152769ee
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Что изменилось

[2.1.0] - 2026-08-05

Added
  • Added project-local Maven publishing to ./maven via publishProjectLocal; publications are OpenPGP-signed with the user's normal GnuPG / gpg-agent setup.
  • Added inherited event-listener discovery, typed-listener unregistration, and event-bus clearing APIs.
  • Added cooldown remaining-time queries and expired-player cleanup.
  • Added NIO client/server state inspection (isRunning, isConnected, connection snapshots/counts) and server bound-port lookup.
  • Added default listener hooks for unknown packet IDs and exhausted client reconnect attempts without breaking existing listener implementations.
  • Added packet-registry inspection helpers (isRegistered, size, clear).
  • Added lifecycle controls/state for the automatic Minecraft network bridge, including explicit stop() and automatic recovery after reconnect exhaustion.
  • Added regression tests for KDL, cooldown concurrency, and packet codec/registry behavior.
Changed
  • Normal build no longer forces loader decompilation; decompileLoader remains an explicit developer task.
  • KDL scalar output now uses KDL 2 forms (#true, #false, #null, #inf, #-inf, #nan).
  • KDL parsing now accepts common KDL 2 numeric forms, raw strings, quoted property keys, dotted identifiers, nested block comments, and slash-dash node/entry suppression while retaining legacy boolean/null compatibility.
  • Event registration is de-duplicated, scans inherited subscriber methods, and preserves deterministic registration order for equal-priority handlers.
  • Network listener callback failures are isolated from the selector loop; packet serialization failures no longer disconnect healthy peers.
  • Network constructor and packet-registry inputs are validated early with clearer errors.
Fixed
  • Fixed TargetFinder returning a nearby player that failed the requested minDot aim threshold and fixed target ranking to prefer alignment with distance as the tie-breaker.
  • Fixed CooldownTracker.tryUseGlobal / tryUsePlayer race conditions so a cooldown window cannot be consumed concurrently by multiple callers.
  • Fixed entrypoint phase re-entrancy during the pre-dispatch event by installing the active-phase guard before posting the event.
  • Fixed NIO server duplicate disconnect callbacks and stale connection entries.
  • Fixed NIO client reconnect attempts terminating permanently when opening a replacement channel throws immediately or when a non-blocking connect completes immediately.
  • Fixed KDL writer/parser round-trip failures for quoted property keys and KDL 2 scalar values.
  • Fixed zero/invalid look-vector and negative-range edge cases in TargetFinder.
  • Fixed ReflectHelper.invoke contradicting its documented null-to-primitive-default behavior.
  • Fixed automatic network bridge getting stuck with a dead client after reconnect exhaustion.
  • Fixed local SRG mapping reads using platform-default encoding and added clearer version validation.

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NilKit API 2.1.0 для Minecraft 1.7.10 (NilLoader) — скачать — battlemetrics.ru