Splattercraft 3.0.0 для Minecraft 1.20.1 (Forge)
Это не последняя версия. Последняя для 1.20.1 · Forge — 3.3.0Открыть 3.3.0 →
Файлы · 1
Что изменилось
bruh why do I keep making big updates
Changelog
What's new
Features
- New gamerule:
splattercraft:deathRecap(default: false), when enabled, plays a cinematic death screen of spectating the killer, enables auto respawn in 5 seconds(hard-limit) - New command: `/match <start/stop> <time(seconds)> <type(turf)>`, When executed, auto-groups players on stage into respective teams defined by stage and starts a match. Includes a HUD timer, player status, result screen and more
- New gamemode: Turf War
What's changed
Game mechanics
Ink armor:
- (-) Nerf armor hp: 20 -> 16
- (+) Add i-frames after armor gets destroyed
- (+) User now survives any one-shot(with damage overflow)
Inkstrike
- (+) Changed the way special is used(Like in S1)
- (+) Expanded radius -> 5
Triple Inkstrike
- (-) Nerfed radius -> 3
- (+) Buffed damage per tick -> 10
Inkstrikes(all)
- All inkstrikes now have a taller hitbox height (10 -> 20) and now inks all blocks within hitbox
Visuals
- New superjump marker thanks to @WLTR
- Removed particle render distance limit for Splatcraft particles to improve visuals