squaremap 1.3.13.3 для Minecraft 26.1.2 (Fabric)
Это не последняя версия. Последняя для 26.1.2 · Fabric — 1.3.13.5Открыть 1.3.13.5 →
Файлы · 1
Что изменилось
Changelog
Performance
Full renders are much faster. In our benchmark with default settings, a full render on Paper took 14.03 s instead of 38.59 s, a 2.75× speedup, using half as many render workers and producing identical output (Ryzen 9 5950X, 288,369 chunks, Minecraft 26.3). (#601, #610)
- Rewrote the rendering pipeline: renders work through a bounded number of regions at a time, scanning runs on a separate CPU worker pool, chunk and neighbour loads are planned ahead and shared, and region images are saved by multiple writers (#610)
- Read unloaded chunks directly from region files off the main thread on Paper, and on Fabric and NeoForge with the Moonrise mod installed (recommended) (#601)
- Skip biome blending when every position in the blend window is the same biome
Breakdown: renderer rewrite vs. direct snapshot loading
On its own, the renderer rewrite is 1.21× faster without direct snapshot loading and 1.48× faster with it.
Changed
- Render settings are now set per render mode under
map.render.<full|radius|background>, and image saving is configured undermap.image-saving. Existing configs are migrated automatically (config version 3) - Default render worker counts are lower on machines with more than 8 threads. Configs using the old automatic default (
-1) migrate todefaultand get the new counts - The default
max-chunks-per-intervalfor background renders is raised from 1024 to 2048. Configs still set to 1024 are migrated to 2048; other values are kept - Radius renders now resume after a restart, like full renders; resumed renders skip chunks that are no longer visible
- Visibility limits, the world border and render settings are captured when a render starts
- Queued image saves are always completed at shutdown instead of being dropped after 5 seconds
- Region scanning log messages now name the world, and image read/save errors name the file; the
could-not-*-regionlocale keys are nowcould-not-*-image - Removed squaremap-client support
- Mark Moonrise versions older than 1.0.1 as incompatible on Fabric and NeoForge (Moonrise is still optional)
- Update dependencies
Fixed
- Fix world configs retaining worlds unloaded at runtime #600
- Fix partially upgraded terrain being rendered for retrogen chunks (#601)
- Fix terrain shading next to fluids (#604)
- Fix inconsistent shading across chunk and region boundaries in all render types
- Fix the first run limiting rendering to the world border even though the generated config showed the limit as disabled
- Fix full renders failing for dimensions that have never saved a chunk
- Fix
/squaremap resetmapleaving tiles from in-progress renders and queued image saves in the reset map. It now refuses to run while a full or radius render is in progress - Fix
markers.jsonand other web files not being rewritten after a map reset when using an external web server - Fix unreadable render progress being warned about on every startup
- Fix background renders losing claimed chunks in some cases, such as when stopped while planning
- Fix progress logging: the ETA no longer wraps after 24 hours, a final line is logged when a render ends, and re-enabling logging mid-render works
- Sponge: fix commands failing to register