Overgrown's Sync 1.2.0 для Minecraft 1.20.1 (Fabric)
Это не последняя версия. Последняя для 1.20.1 · Fabric — 1.11.8Открыть 1.11.8 →
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SHA-1
e9fb7aadb6c71ca7b13265c4481d58a6db5f1696SHA-5122c94e1ee73aa3a07cd0db41421c4fe37aa7e6b9d9751887b3b2a63c1f5ef176951faa9d4697e208c08af495aa45a2c92c4429441c10627848ac6cd071bf1d7bbЧто изменилось
- Fixed Pose Power not displaying the right pose when power is active.
- Reworked Model Flip power and added a new
flip_viewboolean field. - Added an
entity_in_radiusentity condition type, which checks whether there's a specified number of entities that fulfill the specified bi-entity condition within the radius of an area relative to the entity's feet.
NOTE: In the context of this entity condition type, the 'actor' is the entity while the 'target' are the entities within the radius of the specified area.
It accepts these fields:
| Field | Type | Default | Description |
|---|---|---|---|
bientity_condition | Bi-entity Condition Type) | The bi-entity condition to evaluate on either or both the actor and target(s). | |
shape | String | "cube" | Determines the shape of the area used for checking how many entities fulfill the bi-entity condition. Accepts "cube", "star", or "sphere". |
radius | Float | Determines the radius of the area used for checking how many entities fulfill the bi-entity condition. | |
comparison | Comparison | ">=" | Determines how the amount of entities that fulfill the bi-entity condition should be compared to a specific value. |
compare_to | Integer | 1 | The value at which the amount of entities that fulfill the bi-entity condition will be compared to. |