Overgrown's Sync 1.5.0 для Minecraft 1.20.1 (Fabric)
Это не последняя версия. Последняя для 1.20.1 · Fabric — 1.11.8Открыть 1.11.8 →
Файлы · 3
Основной · 2,42 МБ
SHA-1
e6c476634c11af456476cf2882fa9d5830adc80eSHA-5129d51b372a1cfb04924d2b47ce1429c09a48e02e64327cb6efb5b2a1efd28b9fa59f4280550bc5bd44924699144bfe2df1cb4c15d920c15fead0811444a3dfc93Для разработки · 269 КБ
SHA-1
ebe1881ecf7ceb01385064960f55658115687b6eSHA-5125a2e421497db694ceb322ac61255695c3d81172751a6dfca23eddfdd0313721c8d0be6bf3d1cf52e6b649380c61c6265786ac977b5eb3342499140d595c84667Что изменилось
Added mobs_ignore power type:
Mobs Ignore
Makes hostile mobs ignore the player.
Type ID: sync:mobs_ignore
Fields
| Field | Type | Default | Description |
|---|---|---|---|
mob_condition | Entity Condition | optional | If set, this will determine what entity condition the entity must meet in order to be effected by this power. |
bientity_condition | Bi-entity Condition | optional | If set, this will determine what bi-entity condition the entity must meet in order to be effected by this power. |
provokable | Boolean | true | If set to false (or omit it), then mobs will always ignore the player, even if attacked. |
Example
{
"type": "sync:mobs_ignore",
"mob_condition": {
"type": "apoli:entity_type",
"entity_type": "minecraft:skeleton"
},
"provokable": false
}This power causes skeletons to ignore the player.
Зависимости этой версии
yBW8D80WнеобязательнаяМод на Modrinth ↗