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Tiny Auth 1.2.4 для Minecraft 26.1.2 (Datapack)

Релиз4 июня 2026Minecraft 1.21.6–26.1.2Datapack16 скачиваний на Modrinth
Это не последняя версия. Последняя для 26.1.2 · Datapack — 1.2.8Открыть 1.2.8 →

Файлы · 1

Tiny Auth_v1.2.4MC1.21.6+.zipОсновной79,6 КБСкачать
Основной · 79,6 КБ
SHA-17717dea7ce4fc6d078398e0440eb6bd17b0d78b2SHA-512593623df71a5589d403972db2c171a84e8b6f6cfdd52839b090835f955dda8b90b1bf1084d4188355120bc97736956e84f08d5fafdbb86f5d748acf84d10f37e
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Что изменилось

Added
  • Audit Logs: Admins can now view a comprehensive history of authentication events directly in the Control Panel. The system logs all critical actions for maximum security and includes advanced category filters, player-specific searching, and pagination.
  • Session Authentication: Added a new experimental feature (disabled by default) that allows players to seamlessly bypass the login screen if they rejoin the server within 30 seconds of disconnecting.
  • Password Security Requirements: Added configurable rules for password creation. Passwords now require a minimum length (defaults to 8 characters), with new config toggles available to strictly enforce the use of at least one number and one letter.
  • Optimized Input Engine: Completely rebuilt the chat-based typing backend to utilize a single scoreboard variable, significantly reducing processing overhead and making the system noticeably faster.
  • Enhanced Chat Feedback: Added clearer, more detailed system messages to provide better feedback during player logins, password resets, and admin command executions.
  • Datapack Icon: Added a custom pack.png icon so the datapack is easily recognizable in the server's datapack list.
  • Extended Version Support: Expanded the datapack's compatibility to natively support a wider range of Minecraft versions.
  • Renamed Logout Function: Now Logout admin command isn't named "enable" but instead "logout" to match what its doing.
Fixed Bugs
  • Input Execution Desync: Fixed a critical data-handling bug in the updated input system where Minecraft's command execution order would cause player text inputs to silently wipe or fail to save during multiplayer sessions.
  • General Stability: Resolved various minor backend edge cases to ensure cleaner data storage, perfectly isolated multiplayer sessions, and smoother macro execution.

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