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COD Pattern 0.6.12b for Minecraft 1.20.1 (Forge)

BetaApril 8, 2026Minecraft 1.20.1Forge432 downloads on Modrinth
Test version — may have bugs. For a game without surprises, choose a release 0.3.0r_lite.

Files · 1

codpattern-0.6.12b.jarPrimary889 KBDownload
Primary · 889 KB
SHA-15a44135654f9c5ea63253d472f0747404533fa6dSHA-512491b5e9777198a6c15a5ee1affb25a7fef4c45dc222d6ae25d4539b368f9ed001aecd497b756d965011bcc40c883fbc99b90005350b2ac29e7e7fc8a97e22523
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What's changed

(CN)

v0.6.12b
  • 优化血条显示,敌我识别等显示内容
  • 为投掷物加入快捷键(默认未指定),现在lr的投掷物会被发放于特殊物品栏,长按可进行投掷动作。在局内物品栏切换物品会自动跳过空物品栏。
  • 复活点工具和命令为动态复活点新加入“合并复活点功能”,即为当前地图双方的动态复活点设置目前设置的所有复活点的并集
  • 修复部分已知问题

(EN)

v0.6.12b
  • Optimized health bar display and improved enemy–ally identification visuals.
  • Added a keybinding for throwable items (unassigned by default). LR throwable items are now placed in a dedicated inventory slot, can be thrown by holding the key, and empty inventory slots are now skipped automatically when switching items in match.
  • Added a “merge respawn points” feature for dynamic respawn points in the respawn point tool and commands, allowing both teams on the current map to use the union of all currently configured respawn points.
  • Fixed several known issues.

Dependencies of this version

[TaCZ] Timeless and Classics Zerorequired · 1.1.6-hotfix for 1.20.1Mod on Modrinth ↗

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