Перейти к содержимому

Trial-DUNGEON 1.2.0 для Minecraft 1.21.1 (NeoForge)

Бета12 июля 2026Minecraft 1.21.1NeoForge20 скачиваний на Modrinth
Это не последняя версия. Последняя для 1.21.1 · NeoForge — 1.2.1Открыть 1.2.1 →
Тестовая версия — возможны ошибки.

Файлы · 1

statmod-1.2.0.jarОсновной8,65 МБСкачать
Основной · 8,65 МБ
SHA-14cad89f1df1f97c829d3cbf1ccdfb25e5929f3adSHA-512cd7ebe1d0785641545003b9fae6a7f05a09b188baa0db3f2239f4453b8fdd5659c96376fc826c66de720d3dea947f1f44b20b3cd736e7e7af1473f2c8add2922
Скачать

Что изменилось

Changelog

[1.2.0] - 2026-06-21

Added
  • Unified magic tree — Iron's Spellbooks Phase 1 (common trunk + Fire school active)
  • 8 magic schools structurally present (locked, pending Phase 2)
  • Arcane and school point system with persistence
  • IronSpellEventBridge for event-driven spell casting
  • Puffish Skills mirror UI for magic tree
  • /magic command for tree management
  • Magic node unlock/gating with race affinity cost adjustment
  • Client-side magic tree cache with sync on join
Fixed
  • Audit M1 — 10 critical/important/minor fixes from code review (065d57a)
  • SwordSoaringClientModEventsMixin cleanup
  • Magic state sync on player join/respawn
Changed
  • Port NeoForge 1.21.1 finalized (zero Forge residuals in src/)
  • Perk gating integrates with Tensura skill level
  • Build CI targets JDK 21, NeoForge 1.21.1

[1.1.0] - 2026-06-04

Added
  • Full config externalization: XP rates, perk thresholds, skill levels, thirst rates, weapon XP, cooldown multiplier
  • README.md with installation, commands, and progression documentation
  • CHANGELOG.md (this file)
Fixed
  • StatPassiveSkill UUID collision: Each stat+tier now has a unique UUID, preventing passives from overwriting each other
  • LevelUpHandler: Particle effects now trigger correctly per milestone level
  • FatigueHandler: Config values are now read once at load instead of every tick
  • System.currentTimeMillis(): Replaced with server game ticks in StatActiveSkill and mana blocking for deterministic cooldowns
  • ThirstHandler: All thirst rates are now configurable
  • PerkTickHandler: Added early return when player has no perks
Removed
  • Stale META-INF/mods.toml at project root (WeaponsOfMiracles artifact)
Changed
  • Perk tier thresholds now read from config (were hardcoded 20/50/80)
  • Skill unlock levels now read from config (were hardcoded 20/50/80/100)
  • XP formula multiplier configurable (was hardcoded 50)
  • Weapon mastery max level configurable (was hardcoded 50)

[1.0.0] - 2026-05-27

Initial Release
  • 23 character stats across 5 categories
  • 60+ Epic Fight custom skills
  • 42 perks (3 per stat)
  • Fatigue system with 7 debuff thresholds
  • Thirst system with dehydration effects
  • Weapon mastery for 13 weapon types
  • Mana pool system
  • 48-minute day cycle
  • Adrenaline potions and effect
  • Full French and English localization
  • /statmod admin command with list/get/set/xp/reset
  • Character Screen (P) and Perk Screen (O)
  • HUD: fatigue bar, global level overlay, combo counter
  • ParCool integration
  • AAA Particles integration

Зависимости этой версии

LOpKHB2AнеобязательнаяМод на Modrinth ↗
Lootrнеобязательная · 1.21.1-1.11.38.127Скачать для 1.21.1 · NeoForge
Epic Fightнеобязательная · 21.17.3.1-mc1.21.1-neoforgeСкачать для 1.21.1 · NeoForge
L2 Hostilityнеобязательная · 3.0.18Скачать для 1.21.1 · NeoForge
ParCool!необязательная · 1.21.1-4.0.2.0Скачать для 1.21.1 · NeoForge
hqQqvaa4необязательнаяМод на Modrinth ↗
PlayerReviveнеобязательная · 2.1.2Скачать для 1.21.1 · NeoForge
s4OWxYQQнеобязательнаяМод на Modrinth ↗

Сайт использует cookie: необходимые — для входа и темы, а также счётчики посещений Яндекс Метрика и LiveInternet — по ним мы видим, как пользуются сайтом. Рекламных cookie у нас нет. Подробнее