Moff's AddonAPI-DynLoad
A library mod that provides an API for dynamically loading objects in addon mods based on the mods loaded by Forge.
- Loaders
- NeoForgeForge
- Downloads on Modrinth
- 201K
- Followers on Modrinth
- 0
- versions
- 6
- Updated
- June 21, 2026Jun 21
- Published
- in 2025
At a glance
Needed both in the game and on the server
AddonAPI
AddonAPI is a library mod that provides an API for dynamically loading objects in addon mods based on the mods loaded by Forge. If a target mod is not loaded, only the extension elements related to that mod are excluded, allowing Minecraft to launch safely.
Supported Version
- Forge for Minecraft 1.20.1
Main Features
- Dynamically loads registered modules according to the ModList.
- Adds a
compatsection to addon configs, which can be configured per target mod. - Provides a recipe condition that determines whether to load a recipe based on the
compatconfig. - Includes a template Mixin plugin for detecting mod load status.
Creating Modules
- Create a module class by extending
AddonModule. - Create a module provider by extending
AddonModuleProviderand callingaddRawModules()within theregisterRawModules()method. - Call
AddonModuleRegistry.INSTANCE.LoadModule()in the constructor of your addon.
Using compat Settings
In data pack recipes, use the following format:
{
"type": "YOUR_RECIPE_TYPE",
"conditions": [
{
"type": "addonlib:mods_available",
"required_raw_module": "YOUR_RAW_ADDON_MODULE_NAME"
}
],
...
}FAQ
How to install Moff's AddonAPI-DynLoad?
Install NeoForge for your Minecraft version, download Moff's AddonAPI-DynLoad for the same version and loader, put the file into the mods folder and launch the game with the loader profile.
Which Minecraft versions does Moff's AddonAPI-DynLoad support?
Moff's AddonAPI-DynLoad has builds for Minecraft 1.20.1, 1.21.1.
Is Moff's AddonAPI-DynLoad needed on the server?
Needed in the game and on the server