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AudioLayer

Load your own MP3 files from a local folder and play them in-game under the audiolayer namespace. It also includes built-in KubeJS support for client-side scripting, plus ready-to-use examples for modpack and gameplay integration.

NeoForge
Loaders
NeoForge
Downloads on Modrinth
922
Followers on Modrinth
3
versions
3
Updated
July 12, 2026Jul 12
Published
in 2026
This is a library — other mods need it, and it adds nothing to the game by itself

At a glance

A library: other mods need it
Runs on NeoForge
For Minecraft 1.21.1
Latest version — 0.6.1 from July 12, 2026
License MIT — free
Where it's needed
In gameunknownOn serverunknown

The author didn't say where the mod is needed

Game versions1.21.1

Audiolayer is a NeoForge mod for Minecraft 1.21.1 that lets you load your own MP3 files from a local folder and play them in-game under the audiolayer namespace. It also includes built-in KubeJS support for client-side scripting, plus ready-to-use examples for modpack and gameplay integration.

Features

  • Load custom MP3 files from config/audiolayer/input/
  • Stream MP3 directly without converting everything to OGG first
  • Stable sound IDs based on folder structure
  • In-game commands to list, play, stop, and reload sounds
  • Server-compatible sound playback routed to the client
  • Built-in KubeJS support for client scripts
  • Simple Java API for other mods to integrate with Audiolayer
  • Runtime resource pack generated automatically

How it works

Place MP3 files into:

config/audiolayer/input/

Folder names become part of the sound ID. For example:

  • music/theme.mp3 -> audiolayer:music.theme
  • ui/confirm.mp3 -> audiolayer:ui.confirm

Use /audiolayer list to see loaded sounds, /audiolayer play <sound_id> to play one, and /audiolayer reload to rescan the folder.

KubeJS Support

Audiolayer includes a built-in KubeJS plugin. When KubeJS is installed, you can control Audiolayer from client scripts without extra setup.

Modpack Use

Modpack authors may freely include Audiolayer in their modpacks.

Notes

Audiolayer is designed for local audio files only. Every player who wants to hear Audiolayer sounds needs the mod and the same audio files locally. KubeJS support works from client scripts only.

Copyright and Audio Responsibility

Audiolayer is a playback tool and does not grant any rights to audio content.

Modpack authors, mod authors, and end users are responsible for ensuring that any audio files they use, bundle, or distribute through Audiolayer are properly licensed or otherwise legally permitted for their intended use.

By using Audiolayer, you confirm that you have the necessary rights to any audio content you load into the mod.

FAQ

How to install AudioLayer?

Install NeoForge for your Minecraft version, download AudioLayer for the same version and loader, put the file into the mods folder and launch the game with the loader profile.

Which Minecraft versions does AudioLayer support?

AudioLayer has builds for Minecraft 1.21.1.

License and source
MIT Licensefree to use and share with credit to the author
Original — Modrinth↗Files unchanged, verified with SHA-512Is this your mod? For rights holders

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