- Loaders
- NeoForge
- Downloads on Modrinth
- 203
- Followers on Modrinth
- 0
- versions
- 2
- Updated
- September 5, 2026Sep 5
- Published
- in 2026
At a glance
Install in the game only; not needed on the server
Save a second, a thousand times
Instead of having to re-open your singleplayer world every time you stop runClient, just have it reopen your world!

During game loading, just hold F5 and it will skip the autoload process!
Getting started
For Neoforge 1.21.1, you can just add the jar to your local mods folder. However, it can be helpful to add it as a dev dependency, meaning all developers will get it automatically.
First, include the azmod maven (https://maven.azmod.net/):
maven {
name = 'azmod-maven'
url = "https://maven.azmod.net/releases"
}Then, add the dependency (Versioning is +):
dependencies {
//Include the latest 1.0.0 or newer version of autoloader for neoforge 1.21.1, other supported versions may be available, check CF or MR for availability
implementation("com.cake.autoload:autoload-neoforge-1.21.1:1.+")
}Configurable
By default, autoload always reopens the last world. If you want autoloader to only reopen worlds you were actively playing, the option is there!
FAQ
How to install AutoLoad?
Install NeoForge for your Minecraft version, download AutoLoad for the same version and loader, put the file into the mods folder and launch the game with the loader profile.
Which Minecraft versions does AutoLoad support?
AutoLoad has builds for Minecraft 1.21.1.
Is AutoLoad needed on the server?
Client only — no need to install it on the server