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Basically Particle Models

a not very simple serverside fabric mod that can display 3d models as particles

FabricQuiltPaperPurpur
Loaders
FabricQuiltPaperPurpur
Downloads on Modrinth
1.8K
Followers on Modrinth
10
versions
12
Updated
May 4, 2026May 4
Published
in 2025
mod showcase image — 2 differently rotated cubes and a landscape model · swipe

At a glance

Runs on Fabric, Quilt, Paper and Purpur
For Minecraft 1.19–1.21.11
Server only — players don't need to install it
Latest version — 1.7.1-1.21.x from May 4, 2026
License MIT — free
Where it's needed
In gamenot neededOn serverrequired

Install on the server only; players don't need it

Game versions1.19–1.21.11

the mod creates a folder on your server, you can upload models into the folder you can list the models in-game with /particlemodels list

To actually display the models you use `/particlemodels display <force/normal> the command basically works like the vanilla/particle` command

the model will be displayed at the position the command is ran at, with 2 axis rotation support, you can use /execute positioned and /execute rotated/facing to easily position and rotate the model, if the edge density is set to 0 only the model vertices will be displayed

example: /execute positioned 0 64 0 facing entity @p[distance=..15] run particlemodels display cube.obj minecraft:bubble 1 force 1 @a

this command will display a cube model at 0 64 0 that will face the closest player in a 15 block radius, the model will be made of bubble particles (good for moving models since the bubble particle has a very short lifetime), the particles are forced meaning even people with particles turned off will see them

Warning: the mod can lag your server and/or client

thats why theres a limit to how many vertices a model can have, by defauly set to 512 but can be configured, as well as the folder that the mod checks for models

the mod currently can only display vertices and edges as displaying full faces with particles would be too much, even small models would lag, so im not planning on adding face support if you want to display models with faces, and even texture support check out [cymera's Text Display Models]

supported model types:

  • .obj
  • .stl (ASCII)
  • .ply (ASCII)

Blender can be weird

if your model is consisted of only edges and vertices without any faces blender might just export a blank file sometimes, you can just select everything and press F to create some faces, that usually helps, but keep in mind that .stl automatically triangulates faces meaning those faces will each add 1 edge, so if you do that id recommend using OBJ or PLY models, when exporting you can uncheck pretty much everything, but you need to check "ASCII" when exporting .stl or .ply, otherwise the mod cant read the files

if you dont use blender you can use any CAD software to create models, they all can export .stl files

FAQ

How to install Basically Particle Models?

Install Fabric for your Minecraft version, download Basically Particle Models for the same version and loader, put the file into the mods folder and launch the game with the loader profile.

Which Minecraft versions does Basically Particle Models support?

Basically Particle Models has builds for Minecraft 1.19–1.21.11.

Is Basically Particle Models needed on the server?

Server only — players don't need to install it

License and source
MIT Licensefree to use and share with credit to the author
Original — Modrinth↗Files unchanged, verified with SHA-512Is this your mod? For rights holders

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