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Bugaton

Mod that currently adds one creature, along with a bunch of stuff to accompany it.

NeoForge
Loaders
NeoForge
Downloads on Modrinth
150
Followers on Modrinth
3
version
1
Updated
July 31, 2026Jul 31
Published
in 2026
Nightmare, unpacified — Showcase of nightmare ingame · swipe

At a glance

Runs on NeoForge
For Minecraft 1.21.1
Needed in the game and on the server
Latest version — 0.1.0-1.21.1-neoforge from July 31, 2026
License MIT — free
Where it's needed
In gamerequiredOn serverrequired

Needed both in the game and on the server

Game versions1.21.1

An everyday content mod focusing on adding whatever wacky and dazzling creatures i attempt to implement. Do these benefit Minecraft as a whole? No way! Majority of information on features is available via advancements or tooltips.

Text saying Content, referring to what the mod adds.

A render of 2 nightmares, one is sitting while the other standing with their head slightly tilted to the camera.

Nightmare! Nightmare! Nightmare! Nightmares are fast little freaks that burst from brains, being 4 legged "Beetles" that have a lot more going on than meets the eye. Inherently, they are fairly fragile and also quite small. They, however, make up for this with their absurdly fast scuttering and medium amounts of attack damage. Nightmares only have one method of spawning: Phantom Fever

Phantom Fever

Phantom Fever is a effect applied by phantoms on hit, if your hunger reaches below a certain threshold, the effect will remove itself and spawn a bunch of nightmares around you. By default, this is only one, though it increases with amplifier.

Nightmares may be pacified (not tamed) via interacting with one while holding out some phantom membrane. While pacified, one is capable of picking nightmares up with buckets, changing the color of their collars and more. Pacified nightmares may occasionally become overgrown, being indicated by smoke particles. Nightmare Overgrowth leads into...

Text saying "Felldom". Behind the text is a small, low quality green pupilled eye. Bottling overgrowth will have you ending up with a Felldom Bottle, this bottle may either be drank for felldom or reused on a nightmare to increase it's overgrowth past the usual limit. Shearing overgrowth will fully use up all overgrowth and turn it into physical nightmane, a food that heals you, with the healing factor being increased as the nightmane's potency goes up. The latter also inflicts felldom upon consumption.

Felldom, Status Effect

Felldom is a effect applied by a variety of foods. Usually once per day, it will increase in amplifier. After it has increased to an amplifier of three, it will begin dealing fatal damage. Amplifier is decreased when eating Nightmane.

FAQ (Frequently Asked Questions) + Credits

  1. Fabric? A: You're open to port it, but a official port from myself will likely never occur due to how much of a hassle porting is, even if this is just a very small mod.
  2. Inspirations? A: Phantoms, Species (Mod)
  3. Has anyone actually ever asked these questions or are you just making them up? A: Yeah.

Credit: The Stellum Team (used one helper method from their mods) and like Kaupenjoe for being one of the reasons i learnt modding, not really related to the mod.

FAQ

How to install Bugaton?

Install NeoForge for your Minecraft version, download Bugaton for the same version and loader, put the file into the mods folder and launch the game with the loader profile.

Which Minecraft versions does Bugaton support?

Bugaton has builds for Minecraft 1.21.1.

Is Bugaton needed on the server?

Needed in the game and on the server

License and source
MIT Licensefree to use and share with credit to the author
Original — Modrinth↗Files unchanged, verified with SHA-512Is this your mod? For rights holders

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