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COD Pattern 0.5.7b for Minecraft 1.20.1 (Forge)

BetaMarch 16, 2026Minecraft 1.20.1Forge61 downloads on Modrinth
Test version — may have bugs. For a game without surprises, choose a release 0.3.0r_lite.

Files · 1

codpattern-0.5.7b.jarPrimary580 KBDownload
Primary · 580 KB
SHA-1700c593dd39bdc2afee0f29258e1424165760222SHA-51252e1c7e1e3be61dbff67691acc011fcb4bdf0617c6ce6f0fc507bd9a9d7a911d34065b0572b5ea3536517c4d422ea872453a68d27c07b1f2bb0359cfec043ac6
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What's changed

(CN)0.5.7b

  • 重构服务端存档下的配置目录结构,简化,统一整理背包规则与 TDM 规则的保存位置
  • 将背包配件预设直接并入背包配置,不再单独生成预设文件
  • 增加局内呼吸回血机制,默认受伤后 6 秒开始回血,回血期间再次受伤会重新计时,新增团队竞技回血延迟与回血速度配置项
  • 调整击杀播报布局

(EN)0.5.7b

  • Refactored the configuration directory structure for server-side saves, simplifying and unifying the storage locations for inventory rules and TDM rules
  • Merged inventory attachment presets directly into the inventory configuration, no longer generating separate preset files
  • Added an in-match health regeneration system: by default, regeneration starts 6 seconds after taking damage, and the timer resets if the player is hit again during regeneration; added configuration options for TDM regeneration delay and regeneration speed
  • Adjusted the kill feed layout

Dependencies of this version

[TaCZ] Timeless and Classics Zerorequired · 1.1.6-hotfix for 1.20.1Mod on Modrinth ↗
ki2Qk4qerequired for 1.20.1Mod on Modrinth ↗

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COD Pattern 0.5.7b for Minecraft 1.20.1 (Forge) — download — battlemetrics.ru