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Combat Numbers

See how much damage you deal, with style! Different indicators for different damage types.

FabricNeoForgeForge
Loaders
FabricNeoForgeForge
Downloads on Modrinth
2.3K
Followers on Modrinth
15
versions
34
Updated
July 31, 2026Jul 31
Published
in 2026
Criticals — Wham! · swipe

At a glance

Runs on Fabric, NeoForge and Forge
For Minecraft 1.21.1, 1.21.11–26.2
Needed in the game and on the server
Latest version — 0.2.2+1.21.1-neoforge from July 31, 2026
License CC0-1.0 — free
Where it's needed
In gamerequiredOn serverrequired

Needed both in the game and on the server

Game versions1.21.1, 1.21.11–26.2

Hero text saying "Combat Numbers"

A mod dedicated to displaying fancy damage numbers.

Showcase of what a combat number looks like

NOTE: If you are on a lower GUI scale, the floating text may look too small. You can adjust Base Font Size on the mod config screen to help with that.

Features

Themes - Comes with built-in styles!

Damage Types - Shows different styles based on damage type.

Healing - Shows actual healing received. Hides numbers from regeneration to avoid being spammy.

Critical Hits - Special animations for crits? This mod got you covered.

Fully customizable - Damage skins, animations, even rules can be modified via datapacks and resource packs.

Highlights for v0.2.x

  • Experimental support for 1.21.1 on NeoForge
  • [1.21.1 only] Compat with Iron's Spellbooks & Apothic Attributes
  • Experimental support for Forge on 1.21.11

Installation

This is a client + server mod. If you are running a dedicated server, it has to be installed on the server as well as any clients connecting to it.

This mod relies on server hooks to figure out the actual damage amount and type. Without it, a vanilla client only receives health changes from the server and there's only so much we can do with just that info.

Compatibility

Combat Numbers should be compatible with most mods.

Works with Iris shaders, just make sure the mod's Render Mode config is set to "Screen" (default).

Please report any mod compatibility issues on GitHub.

Customization

You can add custom damage skins and animations. The mod provides built-in themes out of the box, but you can easily overwrite or extend them via resource packs or datapacks.

You can also customize server-side rules through datapacks. This is also how you can add compatibility for other mods. Examples of rules:

Example: Using a different animation for magic damage
{ "when": { "tags": ["minecraft:witch_resistant_to"] }, "then": { "animation": "combatnumbers:wave" } }
Example: Supporting other mods
{ "when": { "type": "your_mod:fire_spell" }, "then": { "skin": "combatnumbers:fire", "animation": "combatnumbers:impact" } }

Visit the GitHub page for the full guide on making a custom resource pack / datapack for this mod.

Motivation

Started off as a toy project in an older version of MC and later abandoned like 90% of my other projects. I like RPG modpacks, but sadly I came to the disappointing conclusion there's a lack of extravagrant Maplestory-style customizable damage numbers that nobody else other than me is going to ask for.

Future Plans

  • Backporting all the way to version 1.20.1 to support popular modpacks.
  • I do have plans to try and get a "client-only mode" going, it will fall back to using the not-so-accurate health deltas but hey at least you get to see pretty numbers.
  • Contributions are welcome, especially additional themes.

FAQ

How to install Combat Numbers?

Install Fabric for your Minecraft version, download Combat Numbers for the same version and loader, put the file into the mods folder and launch the game with the loader profile.

Which Minecraft versions does Combat Numbers support?

Combat Numbers has builds for Minecraft 1.21.1, 1.21.11–26.2.

Is Combat Numbers needed on the server?

Needed in the game and on the server

License and source
Creative Commons Zero v1.0 Universalfree to use and share with credit to the author
Original — Modrinth↗Files unchanged, verified with SHA-512Is this your mod? For rights holders

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