Create FastTrack
This is a simple quick and dirty mod i created to fix a problem plaguing big servers. Server hangs and tps lag when placing and breaking tracks.
- Loaders
- Forge
- Downloads on Modrinth
- 265
- Followers on Modrinth
- 1
- version
- 1
- Updated
- August 8, 2026Aug 8
- Published
- in 2026
At a glance
Needed on the server; optional in the game
TrackFastRack
A tiny standalone Forge 1.20.1 mod that fixes a performance hot-spot in Create's railway code by applying the track-network flood-fill optimisation to the published Create mod — no forked Create needed.
The problem
Whenever a track is placed or broken, Create's TrackGraph#findDisconnectedGraphs runs a connected-component flood fill over the entire rail network. In released Create (≤ 6.0.8) the BFS frontier is an ArrayList, and popping from the head via ArrayList#remove(0) shifts the whole backing array on every pop — making the flood fill O(n²).
On a large rail network (~80k nodes), a single track modification can walk billions of elements, causing noticeable stutter and lag spikes while building or rerouting long train lines.
The fix
This mod injects a single Mixin that replaces the frontier with an ArrayDeque (poll() is O(1)) and swaps stream().findFirst() for a plain iterator, turning the flood fill into O(n). The change is a faithful port of Create fork commit 272e97604 ("Optimise train network hot paths").
Verify it's working
On game start the mod logs TrackGraph flood-fill self-test OK, proving the optimised method bound correctly at runtime.
FAQ
How to install Create FastTrack?
Install Forge for your Minecraft version, download Create FastTrack for the same version and loader, put the file into the mods folder and launch the game with the loader profile.
Which Minecraft versions does Create FastTrack support?
Create FastTrack has builds for Minecraft 1.20.1.
Is Create FastTrack needed on the server?
Needed on the server; optional in the game