Create: Shared Access 1.1.8 for Minecraft 1.21.11 (NeoForge)
Files · 1
What's changed
Changelog
[1.1.8] - 2024-07-29
Security
- CRITICAL: Fixed trusted player list leak between unlinked Stock Tickers — standalone tickers no longer sync trusted lists with each other
- Owner is now implicitly trusted in
isTrustedOnNetwork()— no need to manually self-add - Added dimension isolation — same-frequency tickers in different dimensions no longer sync trust
- Blocked non-player entities (deployers) from claiming tickers as owner
- Owner-claim on shift-click now runs server-side only
- Added
mayBuild()permission check to both packet handlers - Reject unknown player names instead of silently creating broken offline-mode UUIDs
GUI
- New custom Gui
- GUI now closes after successfully adding a trusted player
Fixed
- Shift-click no longer desyncs client/server — server correctly cancels original interaction
getTrustedPlayers()now returns a copy of the internal map (prevents mutation leaks)- Ticker registration flag set only after all sync calls succeed
- Removed unused reflection fallback artifacts
Changed
- Version bumped to 1.1.8