- Loaders
- FabricNeoForgeForge
- Downloads on Modrinth
- 13K
- Followers on Modrinth
- 8
- versions
- 176
- Updated
- October 16, 2026Oct 16
- Published
- in 2025
At a glance
Needed both in the game and on the server
Hex Overpowered
as the name reveals, this mod contains some OP stuff for Hex Casting
[](https://yukkuric.github.io/HexOverpowered) [
](https://addons.hexxy.media)
WARNING: All features enabled by default, turn off those unwanted before playing, or create feature request issues HERE if not configurable
General
note: all features that currently can't be turned off are marked with ☆
note 2: features which are controlled by hexoverpowered-mixin.ini rather than hexoverpowered-common.toml are marked with △, editing which requires a full restart for changes to apply
- displays spell inside casting items (ItemPackagedHex)
- disables item dropping of certain mishaps
- re-enable TP for various limited entities
- Player entity iota (true name) keeps valid even if the player not inside current dimension
a set of spells manipulating player's staff environment (mind stack)
- pushing/poping iota between current context and mind stack
- getting the size of mind stack
- getting all patterns drawn inside the staff canvas
extra player mana(media) bar
☆has max priority☆a pair of patterns to query player's current/max personal media amount- configurable max value & regeneration
- attribute driven, can be adjusted by modifiers, commands, etc.
- active after player is enlightened, or any time, depends on config
- fake players don't regenerate media by default; can be turned on
triggers events when consuming/regenerating personal media pool
- event handlers inside class
io.yukkuric.hexop.personal_mana.PersonalManaEvents - also registered as global access
PersonalManaEvents&PersonalMediaEventsinside startup & server script scopes ifKubeJSinstalled - a simple example using these events in
KubeJS: HERE
- event handlers inside class
(1.20 exclusive) amethyst budding crystal growth accelerator circle
- configurable cost, required base media & max accelerate power
OP spells:
- schedule code to be called in certain ticks later
OP great spells:
YJSP's Charge Media: recharges casting item / circle / wisp / personal media pool to 114514 dust- (id:
hexoverpowered:yjsp_media, could be set forbidden in base Hex's config)
- (id:
Factor Cut: a pattern to factorize enemy's health as integer with input number, with higher efficiency using prime factorsUsage 1:
living -> intreads a living entity's health as an integer to be factorized and divided- with no cost
:3 - health values too high will be limited to
2147483647
- with no cost
Usage 2:
living, int -> intdivides it's health with given factor and returns the divided result, with various edge cases- specially destroys target with
<= 1health for free - if input 1, attack 1 like a brainsweep mishap with cost without program flow break
- prime divisor has constant cost while non-prime has linear scaled cost
- specially destroys target with
- Also works on targets with registered in
EntityHealthAccessors, with an example implementation of boats/minecarts
Hexcellular interop
- executable PropertyIota
Hexal interop
item handler for mote nexus
- supports interaction with hoppers, AE/RS, etc.
△optional GUI to display (first 6x9) mote entries
HexParse interop
- makes artifacts read/writeable via HexParse methods
Forge Exclusive
Mekanism interop
- use MekaSuit's battery as media provider
FAQ
How to install HexOverpowered?
Install Fabric for your Minecraft version, download HexOverpowered for the same version and loader, put the file into the mods folder and launch the game with the loader profile.
Which Minecraft versions does HexOverpowered support?
HexOverpowered has builds for Minecraft 1.19.2, 1.20.1, 1.21.1.
Is HexOverpowered needed on the server?
Needed in the game and on the server