- Loaders
- NeoForge
- Downloads on Modrinth
- 27.2K
- Followers on Modrinth
- 0
- versions
- 26
- Updated
- October 5, 2026Oct 5
- Published
- in 2026
At a glance
Needed both in the game and on the server
KilaGraph
A programmable node graph and shader graph toolkit for Minecraft mod developers.
KilaGraph builds on LDLib2's Node Graph Toolkit to provide in-game programmable graphs for mods. It is aimed at authors who want visual logic graphs, reusable graph resources, and ShaderGraph-style authoring for custom RenderTypes without writing every shader and editor workflow by hand.
Features
- Blueprint Graphs: general-purpose programmable node graphs for mod-side logic and data flow.
- RenderType Graphs: visual shader graphs that compile into Minecraft RenderType pipelines.
- Shader Function Graphs: reusable shader subgraphs that can be shared across RenderType graphs.
- Editor integration: LDLib2-powered graph editing, resource management, node libraries, settings panels, and live shader previews.
- Minecraft-aware nodes: utilities for items, blocks, fluids, entities, NBT, world queries, math, lists, maps, strings, and shader operations.
Requirements
- Minecraft / NeoForge
26.1 - LDLib2
26.1.2.20+
Exact dependency ranges are defined in gradle.properties.
Links
License
KilaGraph is licensed under the MIT license.
FAQ
How to install KilaGraph?
Install NeoForge for your Minecraft version, download KilaGraph for the same version and loader, put the file into the mods folder and launch the game with the loader profile.
Which Minecraft versions does KilaGraph support?
KilaGraph has builds for Minecraft 1.21.1, 26.1–26.2.
Is KilaGraph needed on the server?
Needed in the game and on the server