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Loading Protection

Protect players from join and spawn damage while the world finishes loading.

FabricNeoForge
Loaders
FabricNeoForge
Downloads on Modrinth
471
Followers on Modrinth
1
versions
4
Updated
August 10, 2026Aug 10
Published
in 2026

At a glance

Runs on Fabric and NeoForge
For Minecraft 26.1–26.1.1, 26.2
Needed in the game and on the server
Latest version — 2.0.0+neoforge from August 10, 2026
License AGPL-3.0-only — free
Where it's needed
In gamerequiredOn serverrequired

Needed both in the game and on the server

Game versions26.1–26.1.1, 26.2

Loading Protection

Short-term spawn protection for the moments when the world is visible, but not fully ready yet.

Overview

Loading Protection gives players a temporary safety window after joining a world, respawning, or changing dimensions. The point is simple: cover the awkward gap where chunks, entities, or networking may still be settling in, but damage is already possible.

While protection is active, the mod can:

  • prevent immediate damage right after a join, respawn, or dimension change
  • clear hostile mob targeting from protected players
  • stop protected players from dealing damage until protection ends
  • end protection early once the player actually moves
  • show countdown notices in chat, the action bar, or both

Support

ItemStatus
Minecraft26.1+
FabricSupported
NeoForgeSupported

Good fit for

Loading Protection is especially useful when:

  • players join a server and nearby mobs are already active while the client is still loading
  • respawn stutter turns one death into two
  • dimension travel finishes before the destination area is fully stable
  • a survival or adventure server wants safer login, respawn, or teleport flow

Triggers

Protection can start after:

  • joining a world or server
  • respawning
  • changing dimensions

By default, protection starts on join. Respawn and dimension-change protection can be enabled if needed.

What happens during protection

With the default rules, protected players:

  • do not take damage
  • are dropped as targets by hostile mobs
  • cannot deal damage to players or mobs
  • receive countdown messages while protection is active

If "End On Movement" is enabled, protection ends as soon as the player actually changes position. Looking around does not count.

Configuration

Config file:

config/loadingprotection-common.toml

Main options:

  • Protection Duration: protection time in seconds (1-300)
  • Trigger On Join: enable protection when joining a world or server
  • Trigger On Respawn: enable protection after respawn
  • Trigger On Dimension Change: enable protection after cross-dimension travel
  • End On Movement: end protection once the player actually moves
  • Protect Mount: also protect the vehicle currently being ridden
  • Prevent Mob Targeting: keep hostile mobs from staying locked onto the player
  • Prevent Outgoing Damage: stop protected players from attacking
  • Show Messages: show start, countdown, and end notices
  • Message Mode: show notices in chat, the action bar, or both

Default behavior

Out of the box, the mod uses a fairly conservative setup:

  • protection lasts 60 seconds
  • protection starts when a player joins
  • moving ends protection early
  • hostile mob targeting is cleared
  • outgoing damage is blocked
  • messages appear in both chat and the action bar

FAQ

How to install Loading Protection?

Install Fabric for your Minecraft version, download Loading Protection for the same version and loader, put the file into the mods folder and launch the game with the loader profile.

Which Minecraft versions does Loading Protection support?

Loading Protection has builds for Minecraft 26.1–26.1.1, 26.2.

Is Loading Protection needed on the server?

Needed in the game and on the server

License and source
GNU Affero General Public License v3.0 onlyfree to use and share; changes to the mod itself must be published under the same license
Original — Modrinth↗Files unchanged, verified with SHA-512Is this your mod? For rights holders

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