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Pantry

Pantry adds food aging, preservation, cellars, and salt from ocean water.

FabricNeoForge
Loaders
FabricNeoForge
Downloads on Modrinth
532
Followers on Modrinth
7
versions
5
Updated
July 23, 2026Jul 23
Published
in 2026

At a glance

Runs on Fabric and NeoForge
For Minecraft 26.2
Needed in the game and on the server
Latest version — 1.0.0-alpha.5 from July 23, 2026
Requires YetAnotherConfigLib (YACL), Pantry API and YetAnotherConfigLib (YACL)
License MIT — free
Where it's needed
In gamerequiredOn serverrequired

Needed both in the game and on the server

Game versions26.2

Pantry is a configurable food spoilage and preservation mod. Food loses freshness over time, proper storage keeps it fresh longer, and ocean water can be boiled into salt.

It adds a light survival rhythm without deleting your supplies: use older food first, preserve what you want to keep, and build storage suited to the world around it. Spoiled food remains edible, though eating it may carry configured penalties.

Ten Minecraft foods cycling through representative Fresh, Stale, and Spoiled Pantry states.

Food Ages Without Disappearing

Most foods progress through Fresh, Aging, Stale, and Spoiled stages over world time. Fresh food behaves normally. Depending on the item and your settings, stale or spoiled food may apply eating penalties, but Pantry never deletes it from your inventory.

Freshness bars make batches easy to scan, and compatible batches can still stack. When batches combine, freshness is weighted by item count, so one fresh or old item cannot reset the whole pile.

Freshness Carries Into Cooking

Wheat, cocoa beans, pumpkins, eggs, mushrooms, kelp, and other food-making ingredients age too. Their quality carries into bread, cookies, pies, stews, gilded foods, and other supported recipes. Baking can help, but it cannot turn ruined ingredients into perfect food.

Vanilla cake follows the same rules. Its ingredients affect the finished cake, every slice shares one freshness history, and sneaking with an empty hand lets you inspect a placed cake before eating it.

A stale Carrot carrying its 49% freshness into a Gilded Golden Carrot.

Preserve What Matters

Food can be salted, smoked, or dried. Preservation methods can also be combined, such as Salted + Smoked, while golden foods use their own Gilded preservation.

Preservation slows future spoilage and can recover some quality. It does not erase a food's history, and badly spoiled supplies will not come back perfect.

Steak progressing from untreated through Pantry's preservation methods, followed by gilded golden foods.

Salt From The Ocean

Ocean water can be collected in buckets or bottles, stored in saline cauldrons, and boiled in a furnace:

  • 1 Salt Water Bucket = 12 Salt
  • 1 Salt Water Bottle = 4 Salt
  • 1 full saline cauldron fills 3 Salt Water Bottles

Placed salt water behaves like water, but player-made pools cannot create endless salt. The water may refill; the recoverable salt does not.

A Salt Water Bucket cooking into twelve Salt and leaving an empty Bucket in a furnace.

Build Better Storage

A sealed underground room can slow decay, deeper cellars can help more, and nearby ice or copper chests can improve a good setup. Open stairways and vents weaken it. Lava, warm depths, hot climates, and the Nether make storage worse.

Cold and freezing biomes help a little, and high-altitude storage gets a smaller bonus than a proper cellar. Carried food and portable containers receive weaker environmental effects than placed storage.

There is no special cellar block. If the room works like a cellar, Pantry treats it like one.

Bread cycling through ordinary, drafty, cellar, ice-cooled, and Nether storage decay rates.

Configuration

Pantry uses YetAnotherConfigLib (YACL) for its config screen, with optional Mod Menu support. Freshness display, spoilage speed, eating penalties, stacking, preservation, salt water, and environmental storage can all be adjusted.

Pantry's preservation, cooking recovery, and food stacking settings.

Compatibility

  • Install Pantry on both the client and server
  • Dedicated servers are supported
  • Pantry currently supports a defined set of vanilla foods, ingredients, and recipes
  • Automatic support for modded foods is not yet available; Pantry API registration is planned
  • Mod Menu is optional

Requirements

  • Minecraft: Java Edition 26.2
  • Java 25 or newer
  • Fabric Loader 0.19.3 or newer
  • Fabric API 0.153.0 or newer
  • YetAnotherConfigLib 3.9.5 or newer
  • Mod Menu (optional)

Alpha notice: Pantry is under active development. Back up important worlds before installing or updating, especially when moving between alpha versions.

FAQ

How to install Pantry?

Install Fabric for your Minecraft version, download Pantry for the same version and loader, put the file into the mods folder and launch the game with the loader profile.

Which Minecraft versions does Pantry support?

Pantry has builds for Minecraft 26.2.

Is Pantry needed on the server?

Needed in the game and on the server

License and source
MIT Licensefree to use and share with credit to the author
Original — Modrinth↗Files unchanged, verified with SHA-512Is this your mod? For rights holders

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