- Loaders
- FabricQuilt
- Downloads on Modrinth
- 72.1M
- Followers on Modrinth
- 1.8K
- versions
- 43
- Updated
- September 9, 2026Sep 9
- Published
- in 2023
At a glance
Works both in the game and on the server — install where you need it
About Placeholder API
It's a small, JIJ-able API that allows creation and parsing placeholders within strings and Minecraft Text Components. Placeholder API uses a simple format of %modid:type% or %modid:type data% (%modid:type/data% prior to 1.19). It also includes simple, general usage text format indented for simplifying user input in configs/chats/etc.
For users
It allows users to configure multiple mods in similar way without losing compatibility between mods. Placeholders allow changing what and where any information is present within compatible mods.
Additionally, Simplified Text Format allows to style them in readable way without the requirement of writing JSON manually or using generators.
Mods generally using this api should just include it directly, but you can downloaded updated version from here if needed!
For developers
Usage of Placeholder API is a simple way to achieve good mod compatibility without having to implement multiple mod specific apis. Additionally, the placeholder parsing system can be used for replacing own static (or dynamic placeholders) in Text created by player or read from config. This with combination of Simplified Text Format allows creating great user/admin experience.
- Getting Started
- Adding placeholders
- Parsing placeholders
- TextNodes and NodeParsers
- Using Simplified Text Format (TextParserV1)
*[JIJ]: Jar-in-Jar
FAQ
How to install Text Placeholder API?
Install Fabric for your Minecraft version, download Text Placeholder API for the same version and loader, put the file into the mods folder and launch the game with the loader profile.
Which Minecraft versions does Text Placeholder API support?
Text Placeholder API has builds for Minecraft 1.17–26.3.
Is Text Placeholder API needed on the server?
Works on either side — install it in the game, on the server, or both