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Projectile Motion│投射物動能

Simply execute a new function to launch a projectile in a specified direction.│只需要執行一個新函數即可朝指定方向發射投射物。

FabricNeoForgeForgeQuilt
Loaders
FabricNeoForgeForgeQuilt
Downloads on Modrinth
553
Followers on Modrinth
0
versions
6
Updated
May 1, 2026May 1
Published
in 2025
This is a library — other mods need it, and it adds nothing to the game by itselfRequired by 3 mods. Download it if another mod needs it.

At a glance

A library: other mods need it — required by 3 mods
Runs on Fabric, NeoForge, Forge and Quilt
For Minecraft 1.21.5–1.21.7, 1.21.9–1.21.11
Needed on the server; optional in the game
Latest version — 1.0.1+1.21.9+mod from May 1, 2026
License MIT — free
Where it's needed
In gameoptionalOn serverrequired

Needed on the server; optional in the game

Game versions1.21.5–1.21.7, 1.21.9–1.21.11

To Users│給使用者

If the data pack you are playing requires this data pack as a prerequisite, just add this data pack to the data pack folder.│如果你所遊玩的資料包需要使用該資料包作為前置,那麼只需將此資料包也加進資料包資料夾即可。

To Data Pack Creator│給資料包製作者

The following is a description of all the new functions added to this data pack.│以下是該資料包新增的所有函數的功能介紹

  • Causes the executor to shoot an entity, which will be launched in the direction the executor is looking. If the entity is a projectile, the entity's Owner data will be set to the executor's UUID.│使執行者射出一個實體,該實體會朝執行者所看的方向發射出去。如果該實體為投射物,則該實體的Owner資料會被設為執行者的UUID。

    • ```/function projectile_motion:projectile {entity_type:"<entity_type>",nbt:"",speed:""}```
    • <entity_type>: The type of entity to summon, not necessarily a projectile.│<entity_type>:要召喚的實體的類型,不一定要是投射物。
    • `: The initial NBT of the entity when it is summoned. To use the entity's default NBT, enter ```{}```. All ```"``` in this value must be changed to ```\"```.│`:實體召喚出來時初始的nbt,如果使用實體默認的nbt則輸入{}。該值中的所有"必須改成\"。
    • `: The initial velocity of the entity when it is launched, in m/tick.│`:實體發射出去時的初始速度,單位為m / tick。
  • Launches the executor in the direction it is looking.│將執行者朝著其看向的方向發射出去

    • ```/function projectile_motion:launch {speed:""}```
    • The initial velocity of the entity when it is launched, in m/tick.│實體發射出去時的初始速度,單位為m/tick。

FAQ

How to install Projectile Motion│投射物動能?

Install Fabric for your Minecraft version, download Projectile Motion│投射物動能 for the same version and loader, put the file into the mods folder and launch the game with the loader profile.

Which Minecraft versions does Projectile Motion│投射物動能 support?

Projectile Motion│投射物動能 has builds for Minecraft 1.21.5–1.21.7, 1.21.9–1.21.11.

Is Projectile Motion│投射物動能 needed on the server?

Needed on the server; optional in the game

License and source
MIT Licensefree to use and share with credit to the author
Original — Modrinth↗Files unchanged, verified with SHA-512Is this your mod? For rights holders

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