Projectile Optimizer
Renders projectiles instantly client side to improve visual latency
- Loaders
- Fabric
- Downloads on Modrinth
- 6.5K
- Followers on Modrinth
- 3
- version
- 1
- Updated
- May 21, 2026May 21
- Published
- in 2026
At a glance
Install in the game only; not needed on the server
Projectile Optimizer!
This mod improves projectile responsiveness by instantly showing thrown projectiles client-side before the server confirms them.
Information
By default, Minecraft waits for the server to spawn thrown projectiles such as ender pearls and wind charges. While this delay is barely noticeable on low ping, it becomes much more noticeable on high ping and can make projectiles feel delayed or unresponsive after being thrown. This optimizer instantly creates a temporary client-side projectile the moment the item is used, allowing the throw to appear visually on the exact tick it happens.
Once the server sends the real projectile, the temporary client-side projectile is removed and replaced by the server-confirmed one. The server still fully controls the actual projectile behavior, collision, teleportation, and damage, while the client handles the immediate visual feedback to reduce perceived latency.
Demonstration Video
FAQ
How to install Projectile Optimizer?
Install Fabric for your Minecraft version, download Projectile Optimizer for the same version and loader, put the file into the mods folder and launch the game with the loader profile.
Which Minecraft versions does Projectile Optimizer support?
Projectile Optimizer has builds for Minecraft 1.21.4–1.21.11.
Is Projectile Optimizer needed on the server?
Client only — no need to install it on the server