RangedJS
A kubejs addon to add/modify bows and crossbows
- Loaders
- FabricNeoForgeForge
- Downloads on Modrinth
- 1.5K
- Followers on Modrinth
- 1
- versions
- 7
- Updated
- May 15, 2026May 15
- Published
- in 2026
At a glance
Needed both in the game and on the server
A KubeJS addon for pack dev to easily create custom bows and modify existing bows/crossbows. Please feel free to request modded ranged weapon support in comments.
Update August 6th 2025 - Add compat with Archery Expansion.
Example codes can be found on the wiki page.
You can also create vanilla-like bow model with client script:
ClientEvents.highPriorityAssets(event => {
event.easyBowModel("kubejs:bow_golden")
})You just need to put texture pictures in kuebjs/assets/kubejs/textures/item/ The texture file names should be bow_golden.png, bow_golden_pulling_0.png, bow_golden_pulling_1.png, bow_golden_pulling_2.png
You can also modify existing bows with ItemEvents.modification like this:
ItemEvents.modification(event => {
const $BowItem = Java.loadClass("net.minecraft.world.item.BowItem")
event.modify("minecraft:bow", item => {if(item instanceof $BowItem){
item.bow(bow => {
bow
.onArrowHit(arrow => {arrow.hitBlock(event => {
event.arrow.block.createEntity("lightning_bolt").spawn()
})})
.modifyBow(attributes => {
attributes.fullChargeTick(15).baseDamage(6)
})
})
}})
})FAQ
How to install RangedJS?
Install Fabric for your Minecraft version, download RangedJS for the same version and loader, put the file into the mods folder and launch the game with the loader profile.
Which Minecraft versions does RangedJS support?
RangedJS has builds for Minecraft 1.20.1–1.20.6, 1.21.1.
Is RangedJS needed on the server?
Needed in the game and on the server