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ResourcesTrees

Resources Trees provide you a new way to generate resources such as iron, gold, and diamond.

FabricNeoForgeForge
Loaders
FabricNeoForgeForge
Downloads on Modrinth
25.6K
Followers on Modrinth
18
versions
132
Updated
September 16, 2026Sep 16
Published
in 2025
Tree simulator — A block entity that let player to grow tree with it · swipe

At a glance

Runs on Fabric, NeoForge and Forge
For Minecraft 1.21.1, 1.21.9–26.3 …
Needed in the game and on the server
Latest version — 26.3.0.0 from September 16, 2026
License MIT — free
Where it's needed
In gamerequiredOn serverrequired

Needed both in the game and on the server

Game versions1.20.1, 1.21.1, 1.21.9–26.3

🌳 ResourcesTrees

Grow your resources — no mining required.

ResourcesTrees adds resource-producing trees to Minecraft. Plant specialized saplings, tend your farm, and harvest valuable materials — from iron and diamonds to mob drops, essences, and more. Every combination of a resource type and a tree shape generates its own unique sapling, leaves, and leaf fragments.

⚡ Features

  • 🌱 47+ Resource Types — Iron, diamond, netherite, coal, gold, sculk, mob essences, dyes, and many more.
  • 🌲 8 Tree Shapes — Oak, Spruce, Birch, Jungle, Acacia, Dark Oak, Cherry, and Pale Oak. Each resource type grows as every tree shape.
  • 🛠 Fully Config-Driven — Add your own custom resource types and tree types by dropping JSON files into the config folder. No datapacks or coding required.
  • 🪓 Tree Simulator — Automate resource production without planting trees in the world. Insert a sapling and an axe, and let it run.
  • 🧩 Plugin API — Mod developers can register custom resource types and tree types in code via the IResourcesTreesPlugin interface.
  • 🌍 Seamless Integration — Works in vanilla survival, modpacks, and skyblock-style worlds.

📖 How It Works

  1. Craft a resource sapling — surround a vanilla sapling with the resource material in a + pattern at a crafting table.
  2. Plant it on grass or dirt, just like a normal sapling.
  3. Let it grow — it uses the vanilla tree structure for its tree type.
  4. Break the leaves to collect Leaf Fragments and occasionally a new sapling.
  5. Craft leaf fragments back into raw resources using shaped recipes.
  6. (Optional) Use the Tree Simulator to automate the whole process with no trees needed.

🪓 Tree Simulator

The Tree Simulator block automates resource production. Place a resource sapling in the input slot and an axe in the axe slot — it will produce resources on a timer. The axe type determines the speed multiplier:

AxeSpeed Multiplier
Wooden1×
Stone2×
Iron3×
Diamond4×
Netherite5×
Golden6×

Axe speed values are fully configurable in config/resourcestrees/axe.json.

🧩 For Modpack Makers — Custom Types

Drop JSON files into your config folder to register new resource types or tree types — no code required.

config/resourcestrees/resources_type/ruby.json

{
  "name": "ruby",
  "material": "minecraft:redstone",
  "color": -3342336,
  "saplingDropChance": 0.1,
  "leafDropChance": 0.2,
  "treeSimulatorTicks": 1400
}

config/resourcestrees/tree_type/oak.json

{
  "name": "oak",
  "treeGrowerName": "oak",
  "saplingTexture": "minecraft:block/oak_sapling",
  "leavesTexture": "minecraft:block/oak_leaves",
  "originalSapling": "minecraft:oak_sapling",
  "originalLeaves": "minecraft:oak_leaves",
  "log": "minecraft:oak_log"
}

🔧 For Mod Developers — Plugin API

Implement IResourcesTreesPlugin and register it via ServiceLoader to add resource types and tree types in code.

public class MyPlugin implements IResourcesTreesPlugin {
    @Override
    public void registerResourcesType(IResourcesTypeRegistry registry) {
        registry.register(new ResourcesType.Builder("ruby", Items.REDSTONE, 0xFFCC0000)
                .saplingDropChance(0.1f)
                .leafDropChance(0.2f)
                .treeSimulatorTicks(1400));
    }
}

⚠️ The Plugin API is experimental. Use config files for stability.

🔗 Links

FAQ

How to install ResourcesTrees?

Install Fabric for your Minecraft version, download ResourcesTrees for the same version and loader, put the file into the mods folder and launch the game with the loader profile.

Which Minecraft versions does ResourcesTrees support?

ResourcesTrees has builds for Minecraft 1.20.1, 1.21.1, 1.21.9–26.3.

Is ResourcesTrees needed on the server?

Needed in the game and on the server

License and source
MIT Licensefree to use and share with credit to the author
Original — Modrinth↗Files unchanged, verified with SHA-512Is this your mod? For rights holders

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