Yukari's Spiriting Away
A mod to disable effects, entities and damage types.
- Loaders
- Forge
- Downloads on Modrinth
- 55
- Followers on Modrinth
- 0
- version
- 1
- Updated
- August 8, 2026Aug 8
- Published
- in 2026
At a glance
Install on the server only; players don't need it
A server-side only Minecraft 1.20.1 / Forge mod that disables selected status effects, entity spawns and damage types through a config file. All matching is based on registry IDs (modid:key), so status effects, entities, damage types and dimensions added by other mods can also be configured.
Globally disable status effects — globallyDisabledEffects
Format: modid:effectid
globallyDisabledEffects = ["minecraft:resistance"]Prevent a specific entity from gaining a specific effect — entityEffectBans
Format: modid:entityid&modid:effectid (entity first)
entityEffectBans = ["minecraft:iron_golem&minecraft:health_boost"]Meaning: Iron Golems cannot gain Health Boost.
Globally disable entity spawns — globallyDisabledSpawns
Format: modid:entityid
globallyDisabledSpawns = ["minecraft:creeper"]Disable entity spawns in a specific dimension — dimensionSpawnBans
Format: modid:dimensionid&modid:entityid
dimensionSpawnBans = ["minecraft:the_end&minecraft:enderman"]Meaning: Endermen no longer naturally spawn in the End.
Disable a mod's entities in a specific dimension — modLivingDimensionSpawnBans / modNonLivingDimensionSpawnBans
Format: modid&modid:dimensionid (the first part is the entity registry namespace, i.e. the mod id)
modLivingDimensionSpawnBans = ["minecraft&minecraft:the_end"] # no vanilla living entities in the End
modNonLivingDimensionSpawnBans = ["minecraft&minecraft:the_end"] # no vanilla non-living entities (items/projectiles/minecarts...)Meaning: disables a whole mod's (by registry namespace) living or non-living entities in a specific dimension. This rule is based on EntityJoinLevelEvent and is more thorough than the spawn bans above:
- Covers both living and non-living entities, including dropped items, projectiles, minecarts and other entities that never participate in natural spawning;
- Not only prevents new spawns — entities already present in the dimension are removed when their chunks load; spawn eggs and
/summonare also ineffective.
Warning: disabling all of a mod's entities like in the example can easily break the world — use with care. Note in particular that players are also LivingEntity: if
modLivingDimensionSpawnBansbans theminecraftnamespace in the End, players entering the End will be removed outright.
Globally replace damage types — damageReplacements
Format: modid:damagetypeid or modid:damagetypeid&modid:newdamagetypeid
- With one segment only, the damage is replaced with
minecraft:mob_attack; - With two segments, it is replaced with the specified new damage type.
damageReplacements = [
"minecraft:on_fire", # fire damage → mob_attack
"minecraft:player_attack&minecraft:mob_attack",
]Entity damage rules (immunity / replacement) — entityDamageRules
Format: modid:entityid&modid:damagetypeid or modid:entityid&modid:damagetypeid&modid:newdamagetypeid
- With two segments, the entity is immune to that damage;
- With three segments, the damage the entity takes is replaced with the new damage type.
entityDamageRules = [
"minecraft:creeper&minecraft:on_fire", # creepers are immune to fire damage
"minecraft:creeper&minecraft:on_fire&minecraft:mob_attack", # fire damage taken by creepers becomes mob_attack
]Notes and limitations
- Effect disabling only prevents new applications; effects that are already active expire naturally and are never actively removed.
- Spawn bans cover natural spawning, spawners and other
FinalizeSpawnpaths;/summonand entities already present in loaded chunks are unaffected. - Damage replacement is resolved as if the damage was originally the new type (armor reduction, invulnerability checks, etc. all follow the new damage type).
- Damage types that are configured but not registered fall back to
minecraft:mob_attack, and a warning is logged once in the server log.
FAQ
How to install Yukari's Spiriting Away?
Install Forge for your Minecraft version, download Yukari's Spiriting Away for the same version and loader, put the file into the mods folder and launch the game with the loader profile.
Which Minecraft versions does Yukari's Spiriting Away support?
Yukari's Spiriting Away has builds for Minecraft 1.20.1–1.20.6.
Is Yukari's Spiriting Away needed on the server?
Server only — players don't need to install it