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Treasury

An bridge layer to provide economy and points implementations

FabricNeoForge
Loaders
FabricNeoForge
Downloads on Modrinth
331
Followers on Modrinth
0
versions
6
Updated
April 18, 2026Apr 18
Published
in 2026
This is a library — other mods need it, and it adds nothing to the game by itself

At a glance

A library: other mods need it
Runs on Fabric and NeoForge
For Minecraft 1.20–26.1.2
Needed in the game and on the server
Latest version — 1.0.3 from April 18, 2026
License GPL-3.0-only — free
Where it's needed
In gamerequiredOn serverrequired

Needed both in the game and on the server

Game versions1.20–26.1.2

Treasury

A simple economy & points API for Minecraft mods.
Inspired by the Bukkit Vault plugin.
It is not an economy implementation.
Instead, like Vault, other mods provide economy/points implementations, and Treasury acts as a bridge layer.

*We need a good logo lmao, my art sucks —— the author*

What can it do?

  • Hold server economy (multi-currency supported)
  • Access points / premium currency
  • Allow mods to interact economy system without depending on specific implementations

How it works

Treasury defines two main provider types:

  • EconomyProvider for normal currency
  • PointsProvider for points (most for premium currency)

Other mods register their implementation, and other developers who use the API can get them. See more below.

Registry

Economy

  • Stored in EconomyServiceRegistry
  • Supports multiple providers
  • One provider is selected as primary

Selection rules:

  1. Using primaryEconomy which defined in config if specified
  2. Otherwise, use the first registered provider

Points

  • Stored in PointsServiceRegistry
  • Only one provider allowed

Registering another provider will throw an exception.

Register Providers

Economy

Treasury.economy().register(new ExampleEconomyProvider());

Points

Treasury.points().register(new ExamplePointsProvider());

Notes:

  • Only one points provider allowed
  • Please register during mod initialization

Fabric Entrypoints

Treasury supports register providers via Fabric entrypoints:

  • treasury-economy
  • treasury-points

Example:

{
  "entrypoints": {
    "treasury-economy": [
      "com.example.mod.ExampleEconomyProvider"
    ],
    "treasury-points": [
      "com.example.mod.ExamplePointsProvider"
    ]
  }
}

Usage

Economy

if (Treasury.economy().hasPrimary()) {
    EconomyProvider economy = Treasury.economy().getPrimary();
    double balance = economy.getBalance(playerUuid);
}

Points

if (Treasury.points().isRegistered()) {
    PointsProvider points = Treasury.points().get();
    int balance = points.getBalance(playerUuid);
}

Commands

  • /treasury info
  • `/treasury balance `

Required permission level: 2

Requirements

  • Fabric: Minecraft 1.20.1+, any Fabric version, Fabric API is not required
  • NeoForge: Minecraft 1.20.4+, any NeoForge version
  • Java: 17 or higher

Don't ask for Forge!

Build

./gradlew build

Import

dependencies {
    compileOnly("io.github.lijinhong11:treasury:VERSION")
}

FAQ

How to install Treasury?

Install Fabric for your Minecraft version, download Treasury for the same version and loader, put the file into the mods folder and launch the game with the loader profile.

Which Minecraft versions does Treasury support?

Treasury has builds for Minecraft 1.20–26.1.2.

Is Treasury needed on the server?

Needed in the game and on the server

License and source
GNU General Public License v3.0 onlyfree to use and share; changes to the mod itself must be published under the same license
Original — Modrinth↗Files unchanged, verified with SHA-512Is this your mod? For rights holders

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