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Basic Storage

Массовое хранение предметов в стиле выдвижных ящиков, в духе ванильного Minecraft

Fabric
Загрузчики
Fabric
Скачиваний на Modrinth
47,2 тыс.
Подписчиков на Modrinth
107
версий
20
Обновлён
9 мая 20269 мая
Опубликован
в 2024
2.4.3+26.1.xРелиз9 мая 2026 · для 26.1.2 · FabricСкачать
IMPORTANT:

⚠️ Back up your world before updating!! Things should work as expected but with any major version update it's important to back up your world just in case.

☀️ New
  • Updated to 26.1.x | Thank you cputnam for helping port the mod!
🛠️ Fixes
  • Added two migration solutions for old worlds with legacy crate networks which should fix some major pain points with crate networks
  • Crate networks are stored per-dimension, and now follow proper a proper namespaced dimension directory structure for .dat files
  • Fixed small desync bug on Crate Station readout when adding new crates to a network
  • New network .dat files now have top level format, network_uuid and dimension information for easier debugging and error-proofing
  • Fixed some smaller edge case networking issues

Existing World Migration Info

TLDR: You can just load your old world and play, and crate networks should heal themselves. If you run into issues, keep reading below:

  • legacy networks get updated to the correct format and data over time by being in a loaded chunk (the mod checks a certain amount of networks every 25 seconds if there are legacy .dat files present in the world), but you can trigger this manually:
  • /basicstorage migrate info - shows you the coordinates of the closest 3 legacy networks to your location. Moving/teleporting there and using "/basicstorage migrate run" will update the networks as long as the chunks are loaded
  • /basicstorage migrate run - this manually triggers the migration behaviour that runs automatically every 25 seconds, but tries to execute it for every network on file in small batches. If your network doesn't seem to be getting updated, move near it and run this command. None of this is a perfect solution, and some old crate networks may be stale/invalid/unfixable. If this is the case, check the UUID of the network from "/basicstorage migrate info" and delete that file in your world/data/basicstorage/networks directory. You'll also find archived copies of migrated networks in world/data/basicstorage/legacy_migrated_network_copies. Once you've done that, break and replace the blocks to build a fresh network.

Important Caveat: Old network data didn't have a dimension defined, so the coordinates given by "/basicstorage migrate info" may point to any dimension. If you can't find blocks from this mod at the coordinates in your current dimension, try the others first before deleting the data file.

2.4.2+1.21.11Релиз17 февраля 2026 · для 1.21.11 · FabricСкачать
⚙️ Changes
  • Shift+Right click crate station with crate connector places the connector instead of running item insertion routine
2.4.1+1.21.11Бета9 января 2026 · для 1.21.11 · FabricСкачать
⚙️ Changed
  • Crate Station buffers can be extracted from with hoppers or 3rd party item extraction mods
⚠️ BETA Reason ⚠️
  • 2.4.0+1.21.11 brought a BIG rewrite to networking between Crate Stations and Crates. There may be potential bugs that weren't caught during testing, so please make backups of your world before installing the version, and every now and again while using it.
2.4.0+1.21.11Бета7 января 2026 · для 1.21.11 · FabricСкачать
IMPORTANT:

Crate station networking has changed.
If you have a setup in your world, you can either break and place your crates again, or use the operator command “/basicstorage networks recalculate ”.
The recalculate command should not be used on gargantuan areas, so start smaller if you’re unsure if your network is too big to do all at once. There are other operator commands too that may be helpful.

🌞 New
  • New Block: Crate Connector - Want to link up your crate station to crates far away but don’t want the overhead of a bunch of empty crates? Craft some crate connectors and connect your network.
  • New Block: Crate Station Frame - Crate stations can no longer be crafted. Instead, craft a crate station frame and right click it with an eye of ender. This lets you set up automated systems easily with the frame (being able to place blocks on it), and then add the eye of ender into it to turn it into a crate station (which is harder to build against)
  • Locking - Crates ‘lock’ automatically when emptied, and can be ‘unlocked’ by left clicking another time to let the crate accept any item
  • Merging - Placing a crate on another crate that has the same item inside empties the top crate’s items into the bottom one. Easily combine your crates without waiting hours for hoppers!
  • Bigger Range, Better Performance - Crate Station backend has been completely overhauled to use a much more performant network to connect to crates, which allows for theoretical infinite connected distance and lets you insert items into crates that are in unloaded chunks. [This is in beta so please be careful with your crate networks!]
  • Better Automation - Hoppers and other insertion methods can now be used on Crate Stations to insert items into a network of crates.

    • The Crate Station has a 54 stack buffer (same as double chest), amounting to a maximum distribution rate of 3456 items every 3-6 seconds, or an average of around 768 items/s. This will be enough throughput for most modded farms and will be more than enough for any vanilla system. For context, hoppers in/out is 2.5 items/s.
    • Crate Stations can also receive a redstone signal to disable their distribution, and emit a comparator readable signal that is dependent on its buffer fullness.
  • Visual Effects - New particles and sounds to convey interaction/automation actions to players, crate station has an animated texture
  • Throughput Info - Right clicking a Crate Station that is actively receiving/distributing items automatically will show the number of items in/out per second
  • Advancements - 4 advancements to guide players through the mod a little better
  • Integration with Sodium - Sodium video settings config screen has a subheading for Basic Storage. Includes settings for disabling things clientside like station sounds & particle beams.
⚠️ BETA Reason ⚠️
  • This version brings a BIG rewrite to networking between Crate Stations and Crates. There are potential bugs that weren't caught during testing, so please make backups of your world before installing the version, and every now and again while using it.
2.3.0+1.21.11Релиз30 декабря 2025 · для 1.21.11 · FabricСкачать
🌞 New
  • New config option to make crates unbreakable if they contain items (lets you prevent crates from being used as portable item storage)
  • New item renderer that shows crate contents inside your inventory and when held
2.0.1+1.21.10Релиз22 ноября 2025 · для 1.21.10 · FabricСкачать
🛠️ Fixes
  • Fix item extraction bug when Collective mod is installed
  • Changed config axe check to use tags instead of instanceof
1.2.1+1.21.1Релиз22 ноября 2025 · для 1.21.1 · FabricСкачать
🛠️ Fixes
  • Fix item extraction bug when Collective mod is installed
  • Changed config axe check to use tags instead of instanceof
2.0.0+1.21.10Релиз20 ноября 2025 · для 1.21.10 · FabricСкачать

❗❗ BACK UP YOUR SAVE BEFORE UPDATING THE MOD TO THIS VERSION (seriously)

Please back up your world, especially if you're running a dedicated server! Check that your old crates are behaving correctly after giving them a block update and that your contents are correct. If you find that this is not the case, please file an issue on the GitHub Repository with screenshots if possible. This warning exists because crates get migrated to having different blockstate data in this version to facilitate 12-directional placing.

🌞 New
  • Better system for extracting items from crates:

    • short left clicks (or shift left clicks) extract items
    • holding down button to break the crate won't extract any items
  • Config option to only allow breaking crates with an axe
  • Subtitles added for all crate actions
  • Crates can be placed in all 12 orientations (previously only 4 horizontal ones)

    • Existing crates (that don't face north) will need to receive a block update to face the right way. Right clicking them with an empty hand will do this, or many other actions.
👹 Removed
  • Goodbye Crate Hammer! Your functionality has been superceded by the new extraction system. No more clogging people's inventories.
🛠️ Fixes
  • Item/Block lighting for crates is now consistent, no longer changing based on orientation
  • Shift clicking crates onto crate stations will place the crate instead of trying to insert items
🔮 Coming Soon
  • Reimplementing GUI crate item display
  • Crate locking
  • Dummy crate (for linking crates to a station without the link being an actual crate)
  • Quick sorting to stack identical crates' contents into just 1 crate instead of multiple
🌏 Languages

Added the following languages:

  • french
  • italian
  • japanese
  • brazilian portugese
  • ukrainian
  • simplified chinese

updated existing translations

Thank you to Nordiago for their porting help from 1.21.1 through to 1.21.10

1.2.0+1.21.1Релиз19 ноября 2025 · для 1.21.1 · FabricСкачать

❗❗ BACK UP YOUR SAVE BEFORE UPDATING THE MOD TO THIS VERSION (seriously)

Please back up your world, especially if you're running a dedicated server! Check that your old crates are behaving correctly after giving them a block update and that your contents are correct. If you find that this is not the case, please file an issue on the GitHub Repository with screenshots if possible. This warning exists because crates get migrated to having different blockstate data in this version to facilitate 12-directional placing.

🌞 New
  • Better system for extracting items from crates:

    • short left clicks (or shift left clicks) extract items
    • holding down button to break the crate won't extract any items
  • Config option to only allow breaking crates with an axe
  • Subtitles added for all crate actions
  • Crates can be placed in all 12 orientations (previously only 4 horizontal ones)

    • Existing crates (that don't face north) will need to receive a block update to face the right way. Right clicking them with an empty hand will do this, or many other actions.
👹 Removed
  • Goodbye Crate Hammer! Your functionality has been superceded by the new extraction system. No more clogging people's inventories.
🛠️ Fixes
  • Crates always drop during explosions
  • Shift clicking crates onto crate stations will place the crate instead of trying to insert items
🌏 Languages

Added the following languages:

  • french
  • italian
  • japanese
  • brazilian portugese
  • ukrainian
  • simplified chinese

updated existing translations

1.1.2+1.21.8Бета26 июля 2025 · для 1.21.8 · FabricСкачать
🌞 New
  • Updated to 1.21.8
🔧 Changes
  • Crates always drop from explosions now (before they followed default behaviour like dirt, cobblestone etc. and had a chance to break without dropping the crate (and its contents))
🌏 Languages
  • Added French
  • Added Simplified Chinese
  • Updated Swedish
⚠️ Beta Reason
  • Crate items with contents don't currently display the contents in the item model. This is a purely visual missing feature, and will be reimplemented with 1.21.4+'s new item model system sometime in the future
✅ Acknowledgements
  • Nordiago, for the 1.21.8 port

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