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Another Dynamics

A mod that introduces simple Ducts with the most extensive logic possible

NeoForge
Loaders
NeoForge
Downloads on Modrinth
119
Followers on Modrinth
1
versions
2
Updated
August 12, 2026Aug 12
Published
in 2026

At a glance

Runs on NeoForge
For Minecraft 1.21.1, 26.1.2
Needed in the game and on the server
Latest version — 1.0.0.0.0 from August 12, 2026
License MIT — free
Where it's needed
In gamerequiredOn serverrequired

Needed both in the game and on the server

Game versions1.21.1, 26.1.2

Another Dynamics

Another Dynamics is a NeoForge logistics mod built around duct networks: pipes that move items, fluids, Forge Energy (FE), Mekanism chemicals, and Mekanism heat. Each face that touches a machine is a full node—extract, filter, retrieve, or hybrids—with routing, redstone, channels, and upgrade modules.

It is designed for factories that outgrow basic hoppers, with optional soft compatibility for other logistics mods when installed.


What the mod does

  • Typed ducts for items, fluids, FE, gas, heat, plus a Universal Duct that carries several kinds on one network (per-lane hub).
  • Per-face nodes with modes (None, Extraction, Filtering, Retrieving, and hybrids), allow/deny filters, routing, and redstone.
  • Increment Modules I–V socketed into faces to raise batch size, speed, filter slots, and energy/heat throughput (including Mekanism heat when available).
  • Project Ducts to sketch a network, then convert the layout into a real duct type.
  • Settings Copier to copy/paste node configs and edit filter lists offline. With Pipez installed, it can optionally import whole-pipe settings (one-way).
  • Soft compat with Cable Facades, JEI, and FTB Ultimine.

How to use (quick guide)

  1. Place Item / Fluid / Flux ducts between inventories, tanks, or machines.
  2. Right-click a node face (where the duct touches a block) to open the GUI.
  3. Set one side to Extraction and the other to Filtering (or None if you accept everything).
  4. Optionally Shift+right-click an Increment Module onto a node face (or use the module slot).
  5. For layout work: build with Project Ducts, then Shift+use a real duct item to convert the network.
  6. With Pipez (optional): Shift+right-click a Pipez pipe with a Settings Copier to import settings, then paste onto Another Dynamics nodes.
  7. If you disable opaque mode, you can see what’s passing through the duct; you can re-enable it either for all ducts or for a single duct network only.

Ducts

DuctDescription
Item / Fluid / FluxCore logistics for stacks, mB, and FE.
Gas DuctMekanism chemicals (when Mekanism is loaded).
Heat DuctMekanism heat; scale with Increment Modules.
Universal DuctMulti-transport hub: enable lanes, configure each.
Project DuctPlanning / ghost network; convert in place to a real type.

All duct items appear in the Another Dynamics Ducts creative tab.


Nodes & filters (main features)

  • Modes: None, Extraction, Filtering, Extr/Filt, Retrieving, Retr/Extr.
  • Routing: nearest, farthest, middlest, round-robin, random.
  • Filters: allow/deny lists with deny-first or allow-first logic; concat letters (AND within a letter, OR across).
  • Syntax: -id, #tag, @mod, ?nbt, macros like &enchanted, &damaged>0, fluid &temperature…, gas &radioactive…, and &anything_else.
  • Caps: Insert Limit / Keep in Storage on allow lines; remote destinations via Remote Node Selector.
  • Wrench: disconnect/reconnect arms (Bulky Wrench or any common wrench tag).

Modules

ModuleRole
Increment Module I–VStronger batches, faster rate/travel, more filter slots, higher FE/heat throughput. Mutually exclusive.

Use Increment Modules I–V to scale item, fluid, FE, gas, and heat faces.


Tools

ItemUse
Bulky WrenchDisconnect a duct arm; reconnect from the core. Other wrenches in #c:wrench / #c:wrenches work too.
Settings CopierModes: All settings / Filter list / Whole pipe. Copy & paste via GUI or Shift+right-click. Right-click air to open the editor. Crafting grid resets it.
Remote Node SelectorBind a block face for advanced filter destinations.

Optional mods

ModWhat you get
MekanismGas and heat ducts (1.21.1). On 26.1.2 these are temporarily gated until Mekanism is available.
PipezOptional: import whole-pipe settings and upgrade filters into the Settings Copier (one-way; does not modify Pipez).
Pipez RetrieverOptional: retriever-side mapping on import (1.21.1; gated on 26.1.2).
Cable FacadesCover ducts; facades kept on Project → duct conversion.
JEIGhost-drag into filter lines.
FTB UltimineSelect connected ducts of the same type.

The mod works without any of these.


ModPack makers

Duct and module balance is datapack-driven (declare_duct / declare_module under data/*/load/). See the GitHub wiki for developer documentation.

FAQ

How to install Another Dynamics?

Install NeoForge for your Minecraft version, download Another Dynamics for the same version and loader, put the file into the mods folder and launch the game with the loader profile.

Which Minecraft versions does Another Dynamics support?

Another Dynamics has builds for Minecraft 1.21.1, 26.1.2.

Is Another Dynamics needed on the server?

Needed in the game and on the server

License and source
MIT Licensefree to use and share with credit to the author
Original — Modrinth↗Files unchanged, verified with SHA-512Is this your mod? For rights holders

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