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Create: Structures

Expands world generation with new Create-themed structures and machinery.

NeoForgeForge
Loaders
NeoForgeForge
Downloads on Modrinth
1K
Followers on Modrinth
2
versions
3
Updated
September 6, 2026Sep 6
Published
in 2026
Windmill in taiga generated by addon · swipe

At a glance

Runs on NeoForge and Forge
For Minecraft 1.20.1, 1.21.1
Needed in the game and on the server
Latest version — 1.0.0 from September 6, 2026
License MIT — free
Where it's needed
In gamerequiredOn serverrequired

Needed both in the game and on the server

Game versions1.20.1, 1.21.1

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Expands Minecraft's world generation with new Create-powered structures. Villages can generate with working windmills, a desert water mill, and smaller hand-cranked buildings including a granary, sawmill, threshing floor, crank cottage, and press house.

Requires Create 6.x. Install on both client and server. Singleplayer: drop the jar into mods. Existing worlds keep their old villages; only villages generated after install can contain these buildings.

Free to use in any modpack — public or private, no permission needed.

What it does

  • Village mills — real drive trains, not decorations: sails or a water wheel, shaft, gearbox, millstone, depot.
  • Hand-worked shops — crank plus one machine (hoist, saw, fan, millstone, or press). Smaller footprint than a mill, so they fit lots a mill would lose.
  • Early-game only — bearing, sails, water wheel, hand crank, shaft, gearbox, millstone, depot, saw, fan, press. Nothing mid-game.
  • Vanilla generation — appended to existing village house pools. Vanilla houses stay; other pool-adding mods still work.
  • About one extra building per village — mill weight 6, hand-worked weight 2.

Commands

Vanilla /locate structure cannot find these — they are pool pieces inside minecraft:village_*, not standalone structures.

Operator only (same permission level as /locate and /place):

/createstructures list
/createstructures place <building>
/createstructures locate <building>
/createstructures tp <building>

Building ids: plains_windmill, taiga_windmill, savanna_windmill, snowy_windmill, desert_water_mill, plains_granary, taiga_sawmill, savanna_threshing_floor, snowy_crank_cottage, desert_press_house.

locate / tp scan nearby village starts for this mod’s pieces. A mill is roughly one house in fourteen; a hand-worked building about one in forty — several villages in a row can miss.

Compatibility

MinecraftLoaderCreate
1.21.1NeoForge6.x
1.20.1Forge6.x
1.20.1NeoForge6.x

No config file. Weights are fixed.

Feedback

Please report bugs, errors, or feature suggestions on Discord: https://discord.gg/HTkn94BXmA

FAQ

How to install Create: Structures?

Install NeoForge for your Minecraft version, download Create: Structures for the same version and loader, put the file into the mods folder and launch the game with the loader profile.

Which Minecraft versions does Create: Structures support?

Create: Structures has builds for Minecraft 1.20.1, 1.21.1.

Is Create: Structures needed on the server?

Needed in the game and on the server

License and source
MIT Licensefree to use and share with credit to the author
Original — Modrinth↗Files unchanged, verified with SHA-512Is this your mod? For rights holders

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