Rope
Adds a simple climbable rope. One click to place, one shift-click to drop an entire column to the ground.
- Loaders
- FabricNeoForgeForge
- Downloads on Modrinth
- 6.3K
- Followers on Modrinth
- 24
- versions
- 31
- Updated
- September 19, 2026Sep 19
- Published
- in 2026
At a glance
Needed both in the game and on the server
A simple, lightweight mod that adds a craftable climbable rope block. Hang it from any solid surface above you and traverse vertically with ease.
Install on both the client and the server for multiplayer. Works in singleplayer — just drop it into your mods folder.
Dependencies: Fabric & NeoForge require Architectury API. Forge requires no additional dependencies.
Free to use in any modpack — public or private, no permission needed.
What it does
- Place a Segment — right-click below a solid block to place a single rope segment.
- Drop a Column — sneak + right-click to instantly drop a full column of rope straight down, limited only by the rope in your inventory and free space below.
- Extend Any Column — rope can hang from another rope — extend any column segment by segment.
- Empty-Hand Retrieve — right-click a rope block with an empty main hand to pull that segment and every rope hanging under it (survival returns items; creative removes the column; adventure cannot retrieve).
- Rope Bolt — craft arrow + rope into a Rope Bolt, load it in a crossbow (or bow — it is a vanilla
#arrowsitem), and shoot: on a valid hit the rope unrolls downward with the same hang rules as hand place. - Scaffold Feel — uses familiar scaffold-like placement and break sounds.
Hold Jump to climb up and crouch to slide down. Unlike ladders, ropes don't need a wall to lean on, and you can walk right through them without getting stuck.


You can manually extend the column by right-clicking an existing rope segment to place another one directly below it.

Sneak + right-click to instantly drop a full column of rope straight to the ground.

Right-click a rope with an empty hand to reel that segment and everything hanging under it back into items.

Shoot a Rope Bolt at a valid block — rope unrolls downward on its own (survival spends rope from your inventory for segments that place, up to 64).
Crafting

Stick | String | Stick
Stick | String | Stick
Stick | String | StickYields 3 rope per craft.

Rope Bolt — shapeless: 1× minecraft:arrow + 1× rope:rope → 1× rope:rope_bolt.
Configuration
No config screen — it works as soon as you install it. Recipes and hang rules are datapack-driven for modpack overrides (recipe ids rope:rope and rope:rope_bolt).
Details
- Climbable rope block + Rope Bolt; no worldgen, no entities, no GUIs.
- Hand- and bolt-placed columns respect build permission, spawn protection, and Forge/NeoForge place events (claim mods).
- Fully translated into 10 languages: English, Russian, Simplified Chinese, Spanish, French, German, Japanese, Brazilian Portuguese, Korean, and Italian.
- No builds for Minecraft 26.1 / 26.1.1 / 26.1.2 — stay on a previous release for those, or move to 26.2.
For Modpack Creators
The mod is intentionally minimal — one rope block/item, one Rope Bolt, no worldgen, no entities, no GUIs. Recipes and tags are data-driven and can be replaced by any datapack using the same ids.
| Environment | Path |
|---|---|
| Singleplayer | `.minecraft/saves//datapacks/` |
| Dedicated server | `/world/datapacks/` |
After adding or changing the datapack — restart the world or run /reload.
Changing the Rope recipe (rope:rope)
Legacy layout (Forge/Fabric 1.19.2–1.20.1): data/rope/recipes/rope.json (+ advancements/recipes/misc/rope.json).
Modern layout (NeoForge 1.21.1+, Fabric 1.21.11+ / 26.2): data/rope/recipe/rope.json (+ advancement/recipes/misc/rope.json).
Legacy data/rope/recipes/rope.json:
{
"type": "minecraft:crafting_shaped",
"category": "misc",
"pattern": ["ABA","ABA","ABA"],
"key": {
"A": { "item": "minecraft:stick" },
"B": { "item": "minecraft:string" }
},
"result": { "item": "rope:rope", "count": 3 }
}Modern data/rope/recipe/rope.json:
{
"type": "minecraft:crafting_shaped",
"category": "misc",
"pattern": ["ABA","ABA","ABA"],
"key": {
"A": { "item": "minecraft:stick" },
"B": { "item": "minecraft:string" }
},
"result": { "count": 3, "id": "rope:rope" }
}Changing the Rope Bolt recipe (rope:rope_bolt)
Same legacy vs modern folder split as above:
- Legacy:
data/rope/recipes/rope_bolt.json+data/rope/advancements/recipes/misc/rope_bolt.json - Modern:
data/rope/recipe/rope_bolt.json+data/rope/advancement/recipes/misc/rope_bolt.json
Recipe-book advancement id: rope:recipes/misc/rope_bolt (unlocks when the player has rope:rope).
Legacy (1.19.2 / 1.20.1):
{
"type": "minecraft:crafting_shapeless",
"category": "misc",
"ingredients": [
{ "item": "minecraft:arrow" },
{ "item": "rope:rope" }
],
"result": { "item": "rope:rope_bolt", "count": 1 }
}Modern object-ingredients (1.21.1):
{
"type": "minecraft:crafting_shapeless",
"category": "misc",
"ingredients": [
{ "item": "minecraft:arrow" },
{ "item": "rope:rope" }
],
"result": { "count": 1, "id": "rope:rope_bolt" }
}Modern string-ingredients (1.21.11 / 26.2):
{
"type": "minecraft:crafting_shapeless",
"category": "misc",
"ingredients": [ "minecraft:arrow", "rope:rope" ],
"result": { "count": 1, "id": "rope:rope_bolt" }
}#minecraft:arrows tag
The bolt is shipped in #minecraft:arrows ("replace": false, value rope:rope_bolt) so a crossbow can charge it. Override via datapack:
- Legacy:
data/minecraft/tags/items/arrows.json - Modern:
data/minecraft/tags/item/arrows.json
Because it is both in #minecraft:arrows and an ArrowItem, a vanilla bow can also load and fire it on current code — not crossbow-only at the tag level.
What you can / cannot override
- Can (datapack): rope recipe, Rope Bolt recipe, matching recipe-book advancements, membership in
#minecraft:arrows. - Cannot (code): item registration ids (
rope:rope,rope:rope_bolt); bolt stack size (64); bolt impact / column deploy rules (including Multishot recoverable-only); empty-hand retrieve; the fact that the fired projectile stays a Rope Bolt (ArrowItembehavior is not datapack-only).
Translations
Override via resource pack: `assets/rope/lang/.json`
block.rope.rope/item.rope.ropeitem.rope.rope_bolt
Feedback
Please report any bugs, errors, or feature suggestions on Discord: https://discord.gg/HTkn94BXmA
More mods by Nikrecs: FasterLadderClimbing · PathSpeed!
My other mods that I recommend.
FAQ
How to install Rope?
Install Fabric for your Minecraft version, download Rope for the same version and loader, put the file into the mods folder and launch the game with the loader profile.
Which Minecraft versions does Rope support?
Rope has builds for Minecraft 1.19.2, 1.20.1, 1.21.1, 1.21.11–26.3.
Is Rope needed on the server?
Needed in the game and on the server