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EntityBatch

Entity Render Batching — sorts entities by type before drawing them so the GPU can render all cows together, all pigs together, etc. instead of switching between types randomly. Fewer GPU state switches = better performance in crowded scenes.

Fabric
Loaders
Fabric
Downloads on Modrinth
1.2K
Followers on Modrinth
3
version
1
Updated
March 17, 2026Mar 17
Published
in 2026

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