- Loaders
- Forge
- Downloads on Modrinth
- 412
- Followers on Modrinth
- 0
- version
- 1
- Updated
- June 21, 2026Jun 21
- Published
- in 2026
At a glance
Needed both in the game and on the server
Adds shield-breaking and shield-parry mechanics to replace the lackluster vanilla 1.20.1 shield mechanics. This replaces vanilla's "axes can break shields" mechanic with one based on shield durability, incoming damage, attacker's weapon type, and parrying.
Shields can protect from a certain amount of damage based on their durability, but if an incoming attack surpasses the shield's protection, it will cause a cooldown on the shield scaled based on how much damage was done. However, a well-timed parry can completely block an attack regardless of damage, and cause the attacker to be thrown back further than normal.
Weapons that can cause shield cooldown without this mod (Axes, or for example Halberds from Spartan Weaponry) now have a configurable chance to cause a large shield cooldown (With additional chance based on the Sharpness enchant), regardless of damage done or parrying.
Everything in this mod is configurable, and is only required on the server-side.
If this mod is installed client-side, it will additionally display tooltips on shields of how much damage they can protect against, however if the server modifies their configs from default then the client will require the modified config as well to display this correctly. This mod is for 1.20.1
FAQ
How to install Shield Rebroken?
Install Forge for your Minecraft version, download Shield Rebroken for the same version and loader, put the file into the mods folder and launch the game with the loader profile.
Which Minecraft versions does Shield Rebroken support?
Shield Rebroken has builds for Minecraft 1.20.1.
Is Shield Rebroken needed on the server?
Needed in the game and on the server