Accurate Projectile Trajectory Preview
Accurate Projectile Trajectory Preview is a NeoForge client-side Minecraft mod that displays a real-time projectile trajectory preview. LikePTP, but with improved trajectory accuracy and without multiplayer restrictions. Forked from ptp by maDU59 (MIT)
- Loaders
- NeoForge
- Downloads on Modrinth
- 344
- Followers on Modrinth
- 2
- version
- 1
- Updated
- February 23, 2026Feb 23
- Published
- in 2026
At a glance
Install in the game only; not needed on the server
Accurate Projectile Trajectory Preview
Forked from Projectile Trajectory Preview by maDU59 (MIT License)
Ever wondered where your arrow, snowball, or potion will land? This mod provides a visual preview of projectile trajectories, similar to PTP, but with improved prediction accuracy and no multiplayer limitations.
🔎 Features
- Trajectory Visualization: Displays the expected path of your projectile before launching.
- Target Highlighting: Trajectory color indicates a higher likelihood of hitting a target.
⚠️ Limitations and Notes
- Minecraft projectile physics include random spread offsets, so the actual impact position may slightly differ from the preview.
- However, trajectory prediction is designed to be more precise than the original PTP implementation.
🔬 Technical Changes Compared to Original PTP
- This fork modifies both the simulation logic and multiplayer behavior:
Multiplayer behavior
Removed the server handshake check (serverHasMod)
Removed networking validation logic
- Trajectory preview is now always available client-side (no server requirement)
Simulation changes
Removed projectileInfo.order-based update system The original implementation updated motion using a configurable order array. This fork replaces it with a fixed per-tick update sequence:
position update
drag application
- gravity application
This makes motion simulation consistent and closer to vanilla projectile behavior.
Reworked entity collision handling
Reduced broad-phase AABB inflation from 1.0 to 0.3
Added distance-based spread-aware entity hit detection
Added a “guaranteed hit” detection flag when the ray intersects the true bounding box
Improved spread simulation
- Added distance-based spread offset:
spreadOffset = normalizedVelocity * (distanceFromStart * maxSpreadFactor)
Adjusted spread multiplier from
* 3.0to* 2.0Spread is now simulated dynamically per step instead of being approximated
Refined water physics handling
More explicit switching between normal drag/gravity and underwater values
Applied consistently during simulation loop
Minor stability improvements
Early velocity zero-check
(vel.lengthSqr() < 1e-8)- Added
startPostracking for spread calculation
📦 Modpacks
Feel free to include this mod in your modpacks.
Legal Information / Impressum: View Impressum on GitHub
FAQ
How to install Accurate Projectile Trajectory Preview?
Install NeoForge for your Minecraft version, download Accurate Projectile Trajectory Preview for the same version and loader, put the file into the mods folder and launch the game with the loader profile.
Which Minecraft versions does Accurate Projectile Trajectory Preview support?
Accurate Projectile Trajectory Preview has builds for Minecraft 1.21.11.
Is Accurate Projectile Trajectory Preview needed on the server?
Client only — no need to install it on the server