Vanilla Essentials: Technical Tools
A mod that adds useful tools for technical players, command block users, and mapmakers.
- Loaders
- Fabric
- Downloads on Modrinth
- 1.7K
- Followers on Modrinth
- 9
- versions
- 33
- Updated
- October 16, 2026Oct 16
- Published
- in 2025
At a glance
Needed both in the game and on the server
Vanilla Essentials
A mod that adds useful tools for technical players, command block users, and mapmakers
Feel free to send feedback here
Features
Entities
- Hitbox entity
Commands
/raycast/compare/rename/advancedsummon/count/activate/convert/iftick/distance/rtp/coords/nearfill/scan/ifat/area/findblock/ifpowered/wait
Keybinds
- Copy block position (
F6) - Change fly speed (
backtick) - Quick fill (
F8) - Activate (
unset)
Scoreboard Criteria
- Right-click
- OP permission
Other
- Antikill
- Antitp
- Entity selector count argument
- Exclude self argument
- Adds a
custom_dataNBT tag to every entity
Usage
Hitbox Entity
- An invisible entity with a hitbox.
- Has NBT data
scaleto adjust its size andIsEnabledto toggle collision. - This is a server-side feature.
Commands
/raycast
- Performs a raycast from the player's perspective to detect a block.
Usage:
- `/raycast block [<max_distance>]`
- `/raycast ifblock [<max_distance>]`
- With
block, returns the coordinate along the given axis (x,y, orz) of the block the player is looking at. - With
ifblock, returns1if the block the player is looking at matches the given block state. - If no block is hit, the command fails.
- Returns the result or error if conditions are not met.
- Runs on the server side.
/compare
- Runs command on entities whose NBT values match a comparison source (another entity or storage).
Usage:
- `/compare entity `
- `/compare storage `
- Runs on the server side.
/rename
- Renames the item you're holding in your main hand.
- Usage: `/rename `
- Supports only plain text — no color codes or JSON components.
- Runs on the client side.
/advancedsummon
- Spawns entities with advanced options.
Usage:
- `/advancedsummon area []` — summons one entity per block in the cuboid area.
- `/advancedsummon multiple []` — summons the specified number of entities.
- Runs on the server side.
/count
- Counts entities and players matching the target selector.
- Usage: `/count `
- Returns the count as the command result.
- Runs on the server side.
/activate
- Toggles interactable blocks at the specified position.
- Can activate command blocks.
- For levers, it flips the state (on/off).
- For buttons and pressure plates, it simulates pressing and automatically releases after 1 second.
- Usage: `/activate `
- Runs on the server side.
/convert
- Converts blocks into entities.
- Usage: `/convert (falling_block|block_display) []`
- Runs on the server side.
/iftick
- Checks if the current game tick matches the specified tick number.
- Usage: `/iftick `
- Succeeds only if the current tick count modulo `` is zero.
- Useful for timing functions to run periodically.
- Runs on the server side.
/distance
- Measures the straight-line (Euclidean) distance between two blocks or two entities.
Usage:
- `/distance block `
- `/distance entity `
- Outputs the integer distance in chat.
- Returns the integer distance as the command result.
- Runs on the server side.
/rtp
- Teleports target entities to a random grid-aligned position within the specified cuboid area.
- Usage: `/rtp `
- Runs on the server side.
/coords
- Client-side command to save, list, remove, and copy named block positions.
- Positions are saved per world/server in a JSON file (
saved_cords.json) inside your Minecraft folder. Usage:
- `/coords save
— saves your current player block position under`. /coords list— lists all saved positions for the current world/server.- `/coords remove
— deletes the saved position`. - `/coords copy
— copies the saved coordinatesto your clipboard asx y z`.
- `/coords save
- Saved coordinates persist between Minecraft sessions.
- Runs on the client side.
/nearfill
- Fills a volume relative to the player’s position using an offset.
Usage:
- `/nearfill
— fills the block at the offset from the player with`. - `/nearfill replace ` — replaces blocks.
- `/nearfill
- Runs on the server side.
/scan
- Returns the specified block count in an area.
- Usage: `/scan `
- Runs on the server side.
/ifat
- Executes a command as all targets in an area.
- Usage: `/ifat `
- Runs on the server side.
/area
- Executes a command for every block in an area.
- Usage: `/area `
- Runs on the server side.
/findblock
- Finds the closest block in a radius and returns the axis.
- Usage: `/findblock []`
- Runs on the server side.
/ifpowered
- Detects if a block is powered.
- Usage: `/ifpowered []`
- The command fails if the block is not powered but succeeds if the not boolean is set to true.
- Runs on the server side.
/snapshot
- Used to restore areas.
Usage:
- `/snapshot save []`
- `/snapshot restore `
- `/snapshot remove `
- Runs on the server side.
/wait
- Delays command block chains
- Usage: `/wait `
- Runs on the server side.
Keybinds
Copy Block Position (F6)
- Press
F6while looking at a block to copy its coordinates to your clipboard. - Coordinates format:
x y z.
Change Fly Speed (backtick)
- Scroll while holding
backtickto change fly speed.
Quick fill (F8)
- Press the key once to select the first corner of an area.
- Press again to select the second corner — the area will be filled with the block in your hand.
- Press Ctrl + key to manually clear the selection.
- If only the first point is selected, it will auto-clear after 30 seconds.
Activate (unset)
- It runs /activate on the block you are looking at
Scoreboard Criteria
Right-click
- Tracks when the player right-clicks with any item.
OP Permission
- Custom scoreboard criteria that detects if a player has operator permissions.
Other
Antikill
- Entities tagged
antikillcannot be killed by/kill.
Antitp
- Entities tagged
antitpcannot be teleported by/tp.
Entity selector count argument
- Can be used in any entity selector (
@e[...]) with thecountargument. - Supports a single number (
count=2) or a range (count=2..3). - The selector only targets entities if the number of matches falls within the specified range.
- If the number of matching entities is outside the range, no entities are targeted.
Exclude self argument
- When added to an entity selector (
exclude_self=true), it excludes the executor entity (@s) from the targets.
FAQ
How to install Vanilla Essentials: Technical Tools?
Install Fabric for your Minecraft version, download Vanilla Essentials: Technical Tools for the same version and loader, put the file into the mods folder and launch the game with the loader profile.
Which Minecraft versions does Vanilla Essentials: Technical Tools support?
Vanilla Essentials: Technical Tools has builds for Minecraft 1.20.1–1.21.1.
Is Vanilla Essentials: Technical Tools needed on the server?
Needed in the game and on the server