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dRandomSpawn

Get random spawns, unique for every player. Lava excluded.

NeoForgeForge
Loaders
NeoForgeForge
Downloads on Modrinth
1.6K
Followers on Modrinth
0
versions
5
Updated
March 25, 2026Mar 25
Published
in 2025
Teleport message · swipe

At a glance

Runs on NeoForge and Forge
For Minecraft 1.20.1
Needed in the game and on the server
Latest version — 1.4.0+1.20.1 from March 25, 2026
License LGPL-3.0-only — free
Where it's needed
In gamerequiredOn serverrequired

Needed both in the game and on the server

Game versions1.20.1

dRandomSpawn

Get random spawns, unique for every player. Lava excluded.

Features

  • New players start at a safe random location instead of piling up at world spawn.
  • Bedless respawns can reuse the same saved spawn or roll a fresh one each time.
  • Beds, respawn anchors, and /spawnpoint can be respected or ignored.
  • You can block unwanted biomes and dangerous blocks from random spawns.
  • Included commands let you view, reroll, or set saved spawns.

Commands

  • /drandomspawn get_spawn [player]: Shows a saved spawn point. Specifying a player requires OP.
  • /drandomspawn random_teleport [player]: Sends you or another player to a new random spawn. Requires OP.
  • /drandomspawn set_spawn [player] [x] [y] [z]: Sets a player's saved spawn manually. Requires OP.

Configuration

Notable config options in dRandomSpawn.toml:

  • useSpectatorLock: Briefly locks the player and hides loading while a random spawn is being found.
  • ignoreRespawnPoint: Ignores beds, respawn anchors, and /spawnpoint, so the mod handles every respawn.
  • alwaysRandomSpawn: Gives a fresh random spawn on each mod-handled respawn instead of reusing the saved one.
  • biomeBlacklist: Lists biomes that should never be used for random spawns.
  • blockBlacklist: Lists blocks that players should never spawn on.

Respawn behavior combinations:

  • ignoreRespawnPoint = false, alwaysRandomSpawn = false: Beds and anchors work normally. Otherwise, players return to their saved random spawn.
  • ignoreRespawnPoint = false, alwaysRandomSpawn = true: Beds and anchors work normally. Otherwise, players get a fresh random spawn each time.
  • ignoreRespawnPoint = true, alwaysRandomSpawn = false: Beds and anchors are ignored. Players return to their saved random spawn.
  • ignoreRespawnPoint = true, alwaysRandomSpawn = true: Beds and anchors are ignored. Players get a fresh random spawn on every respawn.

Credits

This project is a heavily revamped fork of the original RandomSpawn project by rinko1231, released under MIT; the original license is available under LICENSE.original.md.

Feature requests

Hit me up on GitHub issues, I'll probably do it.

FAQ

How to install dRandomSpawn?

Install NeoForge for your Minecraft version, download dRandomSpawn for the same version and loader, put the file into the mods folder and launch the game with the loader profile.

Which Minecraft versions does dRandomSpawn support?

dRandomSpawn has builds for Minecraft 1.20.1.

Is dRandomSpawn needed on the server?

Needed in the game and on the server

License and source
GNU Lesser General Public License v3.0 onlyfree to use and share; changes to the mod itself must be published under the same license
Original — Modrinth↗Files unchanged, verified with SHA-512Is this your mod? For rights holders

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