Player Ping Display
Shows a targeted player's live ping for five seconds after you hit them.
- Loaders
- Fabric
- Downloads on Modrinth
- 698
- Followers on Modrinth
- 0
- versions
- 8
- Updated
- October 5, 2026Oct 5
- Published
- in 2026
At a glance
Install in the game only; not needed on the server
Player Ping Display
Player Ping Display is a lightweight Fabric client-side mod that shows a player's ping when you hit them.
After attacking another player, their ping appears on your HUD for 5 seconds and can dynamically refresh while visible.
Features
- Shows a player's ping after you hit them
- Updates dynamically while the tooltip is visible
Color-coded ping display:
- Lime:
0-49 ms - Yellow:
50-99 ms - Red:
100-199 ms - Dark Red:
200+ ms
- Lime:
- Configurable HUD position
- Mod Menu support
Multiple ping resolver modes:
UUIDTab List/Profile/Display
- Dynamic ping resolver toggle
- Configurable refresh interval
- Designed for PvP servers
MCPvP
MCPvP uses custom ping resolving and the ping is calculated differently. Support will be coming in the future, but it is NOT accurate as of now.
Configuration
This mod includes a config screen where you can change:
- HUD anchor position
- X/Y offset
- Ping resolver mode
- Dynamic ping resolver on/off
- Ping refresh interval
Requirements
- Minecraft
1.21-26.3 - Fabric Loader
- Fabric API
- Mod Menu optional, but recommended
Notes
Some PvP servers handle tab-list ping differently during matches. If ping shows incorrectly, try switching Ping Mode to:
Tab List/Profile/Display
Credits to @LordKin for porting the versions to 1.21-26.3.
FAQ
How to install Player Ping Display?
Install Fabric for your Minecraft version, download Player Ping Display for the same version and loader, put the file into the mods folder and launch the game with the loader profile.
Which Minecraft versions does Player Ping Display support?
Player Ping Display has builds for Minecraft 1.21–1.21.1, 1.21.4, 1.21.8, 1.21.11–26.3.
Is Player Ping Display needed on the server?
Client only — no need to install it on the server