SoundLog
Client-side Fabric mod that records every sound played on the client — ID, volume, pitch, resolved file path and category — into soundlog.txt and the game log. Press F8 to toggle recording.
- Loaders
- Fabric
- Downloads on Modrinth
- 77
- Followers on Modrinth
- 0
- version
- 1
- Updated
- August 21, 2026Aug 21
- Published
- in 2026
At a glance
Install in the game only; not needed on the server
Sound Log
Client-side Fabric mod that captures and records detailed information about every sound played in Minecraft.
Whenever a sound is triggered on the client, the mod logs:
- Sound ID (the event name used by
/playsound) - Resolved file path (actual
.oggafter resource pack resolution) - Volume
- Pitch
- Sound category (e.g. BLOCKS, MASTER, PLAYERS, etc.)
Log file location
All records are written to:
soundlog.txtin the game root directory (.minecraft/or your instance folder)- When running from IDE (
runClient), the file appears in the project’srun/soundlog.txt
Entries are also printed to the game log with the tag [soundlog].
Controls
- F8 — Toggle logging on/off (enabled by default)
Example log line
12:34:56.789 id=minecraft:block.piston.extend file=minecraft:block/piston/extend vol=1.0 pitch=0.8 cat=BLOCKS textPerfect for debugging mysterious sounds, identifying mod-added noises, or analyzing sound behavior. Lightweight, client-only, and requires no server installation.
Author: KCl
License: CC0
Source: https://github.com/KClgame/SoundLog
FAQ
How to install SoundLog?
Install Fabric for your Minecraft version, download SoundLog for the same version and loader, put the file into the mods folder and launch the game with the loader profile.
Which Minecraft versions does SoundLog support?
SoundLog has builds for Minecraft 26.2.
Is SoundLog needed on the server?
Client only — no need to install it on the server