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SScript

Fabric mod that adds a Python/Lua-like scripting language to your Minecraft server. Write game logic with events, built-in functions, HTTP requests and file I/O — no Java required.

Fabric
Loaders
Fabric
Downloads on Modrinth
352
Followers on Modrinth
3
versions
2
Updated
April 30, 2026Apr 30
Published
in 2026
file.ss · swipe

At a glance

Runs on Fabric
For Minecraft 1.21.11
Server only — players don't need to install it
Latest version — 1.1.1 from April 30, 2026
License LGPL-3.0-or-later — free
Where it's needed
In gamenot neededOn serverrequired

Install on the server only; players don't need it

Game versions1.21.11

SScript — Server Scripting Language for Minecraft

SScript is a lightweight programming language for Minecraft server automation. Write scripts in Python/Lua-like syntax to execute commands, automate tasks, and control server behavior without touching Java code.

What It Does

Core Purpose: Execute automated commands and logic on your Minecraft server.

  • 🎯 Command Execution — Run commands programmatically (/say, /give, /setblock, etc.)
  • ⚙️ Task Automation — Run initialization scripts, scheduled tasks, bulk operations
  • 🔧 Server Logic — React to player actions (join/leave, chat, block breaks, deaths, sleep)
  • 📝 Simple Syntax — Python-like language anyone can learn
  • ⚡ Non-blocking — Tasks run without freezing the server

Quick Start

1. Create a script in sscripts/boom.ss:

log "BOOM SPAWN!"

func boom():
    run "fill 10 50 10 -10 90 -10 air destroy"
    # boom! >:3
end

boom()

2. Create event handler in sscripts/handlers.event.ss:

on player_join(player):
    run "say " + player.name + " joined"
    run "execute at " + player.name + " run fill ~10 50 ~10 ~-10 90 ~-10 air"
end

on player_chat(player, message):
    log player.name + ": " + message
end

3. Load and run:

/sscript run boom.ss
/sscript debug on
/sscript debug off - no spam [Server]: ...

Done! Scripts execute without restart.

Language Features

  • Variables & Types: Strings, numbers, booleans, lists, objects
  • Control Flow: if/elif/else, for, while, try/catch
  • Functions: Define with func or def, call sync or async
  • Events: React to player actions, server events
  • Built-ins: 60+ functions for players, blocks, math, strings, files
  • Async Support: Background tasks with wait keyword

Commands

Execute scripts and control execution:

/sscript run <file>                    # Execute script
/sscript run <file> function <name>    # Call specific function
/sscript monitor [all|<id>| ]            # View running tasks
/sscript stop [all|<id>|<file>]               # Stop running task
/sscript reload [all|<id>|<file>]             # Restart task
/sscript debug [on|off]                # Toggle debug output server

Documentation

📖 Full documentation with examples and API reference:

What Else?

Beyond command execution, SScript can:

  • 📊 Store Data — Global variables persist across restarts (globals.json)
  • 📡 HTTP Requests — Fetch data from APIs or send webhooks
  • 💾 File I/O — Read/write files and JSON
  • 🎮 Player Data — Access health, gamemode, coordinates, NBT data
  • 🏷️ Tag System — Organize players with custom tags
  • 🔍 Selectors — Query players dynamically (@a[tag=admin], @a[distance=..100])

Performance

  • ⚡ Tick-safe — Tasks automatically spread across server ticks to prevent lag
  • 🔄 Non-blocking — Event handlers run asynchronously (don't freeze gameplay)
  • 💪 Limits — 500 max processes, 20 spawn/tick, 50 statements/tick

Requirements

  • Java 21+
  • Fabric Loader 0.14+
  • Minecraft 1.21.11

Installation

  1. Download the mod JAR
  2. Put in mods/ folder
  3. Start server
  4. Place scripts in sscripts/

Example: Chat Logger

# sscripts/chat_logger.event.ss

func log_chat(player_name, message):
    file_mkdirs("sscripts/logs")
    line = "[" + player_name + "] " + message
    file_append("sscripts/logs/chat.log", line + "\n")
end

on player_chat(player, message):
    log_chat(player.name, message)
end

Links

AI generation Description D:

FAQ

How to install SScript?

Install Fabric for your Minecraft version, download SScript for the same version and loader, put the file into the mods folder and launch the game with the loader profile.

Which Minecraft versions does SScript support?

SScript has builds for Minecraft 1.21.11.

Is SScript needed on the server?

Server only — players don't need to install it

License and source
GNU Lesser General Public License v3.0 or laterfree to use and share; changes to the mod itself must be published under the same license
Original — Modrinth↗Files unchanged, verified with SHA-512Is this your mod? For rights holders

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