Variable Spawner Hardness
Makes spawners take longer to destroy depending on your difficulty for a slight extra challenge.
- Loaders
- FabricNeoForgeForge
- Downloads on Modrinth
- 21.5K
- Followers on Modrinth
- 24
- versions
- 132
- Updated
- April 25, 2026Apr 25
- Published
- in 2024
At a glance
Install on the server only; players don't need it
Makes spawners take longer to destroy depending on your difficulty for a slight extra challenge.
Default spawner hardnesses
- Peaceful: Same hardness as vanilla (5F)
- Easy: Same as end stone (9F)
- Normal: Same as ender chests (22.5F)
- Hard: Same as ancient debris (30F)
- Hardcore: Same as obsidian (50F)
Unlike some of the blocks mentioned above, you can still destroy a spawner with any tool you want as long as you don't use your bare hands.
Config
As of v1.3.0, the spawner hardnesses are configurable in the variablespawnerhardness-common.toml config file.
Sponsors
Thanks to the following GitHub sponsors for donating towards my modding efforts, who help motivate me to continue working on projects like Variable Spawner Hardness:
- (None at the moment)
FAQ
How to install Variable Spawner Hardness?
Install Fabric for your Minecraft version, download Variable Spawner Hardness for the same version and loader, put the file into the mods folder and launch the game with the loader profile.
Which Minecraft versions does Variable Spawner Hardness support?
Variable Spawner Hardness has builds for Minecraft 1.20.4–1.21.1, 1.21.4–1.21.8, 1.21.10–1.21.11, 26.1.2–26.2 ….
Is Variable Spawner Hardness needed on the server?
Server only — players don't need to install it